chore: remove BOM and fix typos (#4685)

This commit is contained in:
Viktor Szépe
2023-10-22 06:39:43 +02:00
committed by GitHub
parent 89dd481747
commit f9572ed303
52 changed files with 132 additions and 131 deletions

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@@ -53,7 +53,7 @@ Examples
Docs
~~~~
- docs(arduino): add note to not use lv_examles library `2f294aa <https://github.com/lvgl/lvgl/commit/2f294aa76c8fece98a4fa72304bc6f267ed2a228>`__
- docs(arduino): add note to not use lv_examples library `2f294aa <https://github.com/lvgl/lvgl/commit/2f294aa76c8fece98a4fa72304bc6f267ed2a228>`__
- docs: use a fixed commit of lv_web_emscripten `501230e <https://github.com/lvgl/lvgl/commit/501230e0fc95936199b3187d350873c3bb4a94e4>`__
CI and tests

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@@ -1474,7 +1474,7 @@ EXT_LINKS_IN_WINDOW = NO
FORMULA_FONTSIZE = 10
# Use the FORMULA_TRANPARENT tag to determine whether or not the images
# Use the FORMULA_TRANSPARENT tag to determine whether or not the images
# generated for formulas are transparent PNGs. Transparent PNGs are not
# supported properly for IE 6.0, but are supported on all modern browsers.
#

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@@ -88,7 +88,7 @@ The shell offers enabling/disabling of LVGL monkeys:
uart$ lvgl monkey set <index> <inactive/active>
This is useful for checking your application for memory leaks and other bugs.
Speaking of memory leaks, you can also aquire stats of the memory used by LVGL
Speaking of memory leaks, you can also acquire stats of the memory used by LVGL
.. code:: shell

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@@ -70,10 +70,10 @@ in its cell. The possible values are:
- :c:enumerator:`LV_GRID_ALIGN_START`: means left on a horizontally and top vertically. (default)
- :c:enumerator:`LV_GRID_ALIGN_END`: means right on a horizontally and bottom vertically
- :c:enumerator:`LV_GRID_ALIGN_CENTER`: simply center ``colum_pos`` and ``row_pos``
- :c:enumerator:`LV_GRID_ALIGN_CENTER`: simply center ``column_pos`` and ``row_pos``
means the zero based index of the cell into the item should be placed.
``colum_span`` and ``row_span`` means how many tracks should the item
``column_span`` and ``row_span`` means how many tracks should the item
involve from the start cell. Must be >= 1.
Grid align

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@@ -22,7 +22,7 @@ to get a string representation of the ID.
Use custom ID generator
~~~~~~~~~~~~~~~~~~~~~~~
Set `LV_USE_OBJ_ID_BUILTIN` to 0 in `lv_conf.h`. Below APIs needed to be impemented and
Set `LV_USE_OBJ_ID_BUILTIN` to 0 in `lv_conf.h`. Below APIs needed to be implemented and
linked to lvgl.
.. code:: c
@@ -36,7 +36,7 @@ linked to lvgl.
parameter ``class_p``. Note it may be different than ``obj->class_p`` which is the class
currently being constructed.
:c:func:``lv_obj_free_id`` is called when object is deconstructed. Free any resource alloced in ``lv_obj_assign_id``.
:c:func:``lv_obj_free_id`` is called when object is deconstructed. Free any resource allocated in ``lv_obj_assign_id``.
:c:func:``lv_obj_stringify_id`` converts id to a string representation. The string is stored in ``buf``.

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@@ -236,7 +236,7 @@ You can do this in the following way:
/*Call this anywhere you want to refresh the dirty areas*/
_lv_disp_refr_timer(NULL);
If you have multiple displays call :cpp:expr:`lv_disp_set_deafult(disp1)` to
If you have multiple displays call :cpp:expr:`lv_disp_set_default(disp1)` to
select the display to refresh before :cpp:expr:`_lv_disp_refr_timer(NULL)`.

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@@ -61,7 +61,7 @@ following parameters:
- :cpp:enumerator:`LV_BTNMATRIX_CTRL_HIDDEN`: Makes a button hidden (hidden buttons still take up space in the layout, they are just not visible or clickable)
- :cpp:enumerator:`LV_BTNMATRIX_CTRL_NO_REPEAT`: Disable repeating when the button is long pressed
- :cpp:enumerator:`LV_BTNMATRIX_CTRL_DISABLED`: Makes a button disabled Like :cpp:enumerator:`LV_STATE_DISABLED` on normal objects
- :cpp:enumerator:`LV_BTNMATRIX_CTRL_CHECKABLE`: Enable toggling of a button. I.e. :cpp:enumerator:`LV_STATE_CHECHED` will be added/removed as the button is clicked
- :cpp:enumerator:`LV_BTNMATRIX_CTRL_CHECKABLE`: Enable toggling of a button. I.e. :cpp:enumerator:`LV_STATE_CHECKED` will be added/removed as the button is clicked
- :cpp:enumerator:`LV_BTNMATRIX_CTRL_CHECKED`: Make the button checked. It will use the :cpp:enumerator:`LV_STATE_CHECHKED` styles.
- :cpp:enumerator:`LV_BTNMATRIX_CTRL_CLICK_TRIG`: Enabled: send LV_EVENT_VALUE_CHANGE on CLICK, Disabled: send :cpp:enumerator:`LV_EVENT_VALUE_CHANGE` on PRESS
- :cpp:enumerator:`LV_BTNMATRIX_CTRL_POPOVER`: Show the button label in a popover when pressing this key

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@@ -43,7 +43,7 @@ common state add/clear function:
.. code:: c
lv_obj_add_state(cb, LV_STATE_CHECKED); /*Make the checkbox checked*/
lv_obj_remove_state(cb, LV_STATE_CHECKED); /*MAke the checkbox unchecked*/
lv_obj_remove_state(cb, LV_STATE_CHECKED); /*Make the checkbox unchecked*/
lv_obj_add_state(cb, LV_STATE_CHECKED | LV_STATE_DISABLED); /*Make the checkbox checked and disabled*/
To get whether the checkbox is checked or not use: