arch(draw): add parallel rendering architecture

BREAKING CHANGE

This is a huge update which introduces parallel rendering. lv_conf.h needs to be updated too.
This commit is contained in:
Gabor Kiss-Vamosi
2023-07-05 13:05:19 +02:00
parent 08870996d1
commit f753265a79
637 changed files with 34425 additions and 35325 deletions

View File

@@ -20,7 +20,7 @@ bool lv_test_assert_img_eq(const char * fn_ref);
# define TEST_ASSERT_EQUAL_SCREENSHOT(path) if(LV_HOR_RES != 800 || LV_VER_RES != 480) { \
TEST_IGNORE_MESSAGE("Requires 800x480 resolution"); \
} else { \
TEST_ASSERT(lv_test_assert_img_eq(path)); \
TEST_ASSERT_MESSAGE(lv_test_assert_img_eq(path), path); \
}
# define TEST_ASSERT_EQUAL_SCREENSHOT_MESSAGE(path, msg) if(LV_HOR_RES != 800 || LV_VER_RES != 480) { \
@@ -31,11 +31,11 @@ bool lv_test_assert_img_eq(const char * fn_ref);
}
#endif
# define TEST_ASSERT_EQUAL_COLOR(c1, c2) TEST_ASSERT_EQUAL_UINT32(lv_color_to_int(c1), lv_color_to_int(c2))
# define TEST_ASSERT_EQUAL_COLOR_MESSAGE(c1, c2, msg) TEST_ASSERT_EQUAL_UINT32_MESSAGE(c1.full, c2.full, msg)
# define TEST_ASSERT_EQUAL_COLOR(c1, c2) TEST_ASSERT_TRUE(lv_color_eq(c1, c2))
# define TEST_ASSERT_EQUAL_COLOR_MESSAGE(c1, c2, msg) TEST_ASSERT_TRUE(lv_color_eq(c1, c2), msg)
# define TEST_ASSERT_EQUAL_COLOR32(c1, c2) TEST_ASSERT_EQUAL_UINT32(lv_color32_to_int(c1), lv_color32_to_int(c2))
# define TEST_ASSERT_EQUAL_COLOR32_MESSAGE(c1, c2, msg) TEST_ASSERT_EQUAL_UINT32_MESSAGE(c1.full, c2.full, msg)
# define TEST_ASSERT_EQUAL_COLOR32(c1, c2) TEST_ASSERT_TRUE(lv_color32_eq(c1, c2))
# define TEST_ASSERT_EQUAL_COLOR32_MESSAGE(c1, c2, msg) TEST_ASSERT_TRUE(lv_color32_eq(c1, c2), msg)
#ifdef __cplusplus
} /*extern "C"*/