arch(draw): add parallel rendering architecture
BREAKING CHANGE This is a huge update which introduces parallel rendering. lv_conf.h needs to be updated too.
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@@ -13,8 +13,8 @@ extern "C" {
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/*********************
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* INCLUDES
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*********************/
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#include "core/lv_disp_private.h"
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#include "core/lv_indev_private.h"
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#include "disp/lv_disp_private.h"
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#include "indev/lv_indev_private.h"
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/*********************
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* DEFINES
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