arch(draw): add parallel rendering architecture
BREAKING CHANGE This is a huge update which introduces parallel rendering. lv_conf.h needs to be updated too.
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@@ -29,6 +29,10 @@ extern "C" {
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# define LV_COLOR_SIZE LV_COLOR_DEPTH
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#endif
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#ifndef LV_COLOR_SIZE
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# define LV_COLOR_SIZE LV_COLOR_DEPTH
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#endif
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/**********************
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* TYPEDEFS
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**********************/
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