arch(draw): add parallel rendering architecture
BREAKING CHANGE This is a huge update which introduces parallel rendering. lv_conf.h needs to be updated too.
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
#include "../../lv_examples.h"
|
||||
#if LV_USE_ROLLER && LV_USE_DRAW_MASKS && LV_BUILD_EXAMPLES
|
||||
//TODO
|
||||
#if LV_USE_ROLLER && LV_USE_DRAW_MASKS && LV_BUILD_EXAMPLES && 0
|
||||
|
||||
static void mask_event_cb(lv_event_t * e)
|
||||
{
|
||||
@@ -92,5 +93,4 @@ void lv_example_roller_3(void)
|
||||
lv_roller_set_visible_row_count(roller1, 3);
|
||||
lv_obj_add_event(roller1, mask_event_cb, LV_EVENT_ALL, NULL);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user