arch(draw): add parallel rendering architecture
BREAKING CHANGE This is a huge update which introduces parallel rendering. lv_conf.h needs to be updated too.
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@@ -1,5 +1,6 @@
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#include "../../lv_examples.h"
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#if LV_USE_METER && LV_BUILD_EXAMPLES
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//TODO
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#if LV_USE_METER && LV_BUILD_EXAMPLES && 0
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static lv_obj_t * meter;
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