arch(draw): add parallel rendering architecture

BREAKING CHANGE

This is a huge update which introduces parallel rendering. lv_conf.h needs to be updated too.
This commit is contained in:
Gabor Kiss-Vamosi
2023-07-05 13:05:19 +02:00
parent 08870996d1
commit f753265a79
637 changed files with 34425 additions and 35325 deletions

View File

@@ -8,9 +8,6 @@ static void set_value(void * bar, int32_t v)
static void event_cb(lv_event_t * e)
{
lv_obj_draw_part_dsc_t * dsc = lv_event_get_draw_part_dsc(e);
if(dsc->part != LV_PART_INDICATOR) return;
lv_obj_t * obj = lv_event_get_target(e);
lv_draw_label_dsc_t label_dsc;
@@ -25,23 +22,28 @@ static void event_cb(lv_event_t * e)
label_dsc.flag);
lv_area_t txt_area;
txt_area.x1 = 0;
txt_area.x2 = txt_size.x - 1;
txt_area.y1 = 0;
txt_area.y2 = txt_size.y - 1;
lv_bar_t * bar = (lv_bar_t *) obj;
const lv_area_t * indic_area = &bar->indic_area;
/*If the indicator is long enough put the text inside on the right*/
if(lv_area_get_width(dsc->draw_area) > txt_size.x + 20) {
txt_area.x2 = dsc->draw_area->x2 - 5;
txt_area.x1 = txt_area.x2 - txt_size.x + 1;
if(lv_area_get_width(indic_area) > txt_size.x + 20) {
lv_area_align(indic_area, &txt_area, LV_ALIGN_RIGHT_MID, -10, 0);
label_dsc.color = lv_color_white();
}
/*If the indicator is still short put the text out of it on the right*/
else {
txt_area.x1 = dsc->draw_area->x2 + 5;
txt_area.x2 = txt_area.x1 + txt_size.x - 1;
lv_area_align(indic_area, &txt_area, LV_ALIGN_OUT_RIGHT_MID, 10, 0);
label_dsc.color = lv_color_black();
}
txt_area.y1 = dsc->draw_area->y1 + (lv_area_get_height(dsc->draw_area) - txt_size.y) / 2;
txt_area.y2 = txt_area.y1 + txt_size.y - 1;
lv_draw_label(dsc->draw_ctx, &label_dsc, &txt_area, buf, NULL);
label_dsc.text = buf;
label_dsc.text_local = true;
lv_layer_t * layer = lv_event_get_layer(e);
lv_draw_label(layer, &label_dsc, &txt_area);
}
/**
@@ -50,17 +52,17 @@ static void event_cb(lv_event_t * e)
void lv_example_bar_6(void)
{
lv_obj_t * bar = lv_bar_create(lv_scr_act());
lv_obj_add_event(bar, event_cb, LV_EVENT_DRAW_PART_END, NULL);
lv_obj_set_size(bar, 200, 20);
lv_obj_center(bar);
lv_obj_add_event(bar, event_cb, LV_EVENT_DRAW_MAIN_END, NULL);
lv_anim_t a;
lv_anim_init(&a);
lv_anim_set_var(&a, bar);
lv_anim_set_values(&a, 0, 100);
lv_anim_set_exec_cb(&a, set_value);
lv_anim_set_time(&a, 2000);
lv_anim_set_playback_time(&a, 2000);
lv_anim_set_time(&a, 4000);
lv_anim_set_playback_time(&a, 4000);
lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE);
lv_anim_start(&a);

View File

@@ -1,54 +1 @@
def set_value(bar, v):
bar.set_value(v, lv.ANIM.OFF)
def event_cb(e):
dsc = lv.obj_draw_part_dsc_t.__cast__(e.get_param())
if dsc.part != lv.PART.INDICATOR:
return
obj= e.get_target_obj()
label_dsc = lv.draw_label_dsc_t()
label_dsc.init()
# label_dsc.font = LV_FONT_DEFAULT;
value_txt = str(obj.get_value())
txt_size = lv.point_t()
lv.txt_get_size(txt_size, value_txt, label_dsc.font, label_dsc.letter_space, label_dsc.line_space, lv.COORD.MAX, label_dsc.flag)
txt_area = lv.area_t()
# If the indicator is long enough put the text inside on the right
if dsc.draw_area.get_width() > txt_size.x + 20:
txt_area.x2 = dsc.draw_area.x2 - 5
txt_area.x1 = txt_area.x2 - txt_size.x + 1
label_dsc.color = lv.color_white()
# If the indicator is still short put the text out of it on the right*/
else:
txt_area.x1 = dsc.draw_area.x2 + 5
txt_area.x2 = txt_area.x1 + txt_size.x - 1
label_dsc.color = lv.color_black()
txt_area.y1 = dsc.draw_area.y1 + (dsc.draw_area.get_height() - txt_size.y) // 2
txt_area.y2 = txt_area.y1 + txt_size.y - 1
dsc.draw_ctx.label(label_dsc, txt_area, value_txt, None)
#
# Custom drawer on the bar to display the current value
#
bar = lv.bar(lv.scr_act())
bar.add_event(event_cb, lv.EVENT.DRAW_PART_END, None)
bar.set_size(200, 20)
bar.center()
a = lv.anim_t()
a.init()
a.set_var(bar)
a.set_values(0, 100)
a.set_custom_exec_cb(lambda a,val: set_value(bar,val))
a.set_time(2000)
a.set_playback_time(2000)
a.set_repeat_count(lv.ANIM_REPEAT_INFINITE)
lv.anim_t.start(a)
pass