arch(draw): add parallel rendering architecture
BREAKING CHANGE This is a huge update which introduces parallel rendering. lv_conf.h needs to be updated too.
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@@ -14,8 +14,8 @@ void lv_example_barcode_1(void)
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lv_obj_center(barcode);
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/*Set color*/
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lv_barcode_set_dark_color(barcode, lv_color_to32(fg_color));
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lv_barcode_set_light_color(barcode, lv_color_to32(bg_color));
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lv_barcode_set_dark_color(barcode, fg_color);
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lv_barcode_set_light_color(barcode, bg_color);
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/*Add a border with bg_color*/
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lv_obj_set_style_border_color(barcode, bg_color, 0);
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@@ -9,11 +9,11 @@ void lv_example_bmp_1(void)
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lv_obj_t * img = lv_img_create(lv_scr_act());
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/* Assuming a File system is attached to letter 'A'
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* E.g. set LV_USE_FS_STDIO 'A' in lv_conf.h */
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#if LV_COLOR_DEPTH == 32
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//#if LV_COLOR_DEPTH == 32
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lv_img_set_src(img, "A:lvgl/examples/libs/bmp/example_32bit.bmp");
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#elif LV_COLOR_DEPTH == 16
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lv_img_set_src(img, "A:lvgl/examples/libs/bmp/example_16bit.bmp");
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#endif
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//#elif LV_COLOR_DEPTH == 16
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// lv_img_set_src(img, "A:lvgl/examples/libs/bmp/example_16bit.bmp");
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//#endif
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lv_obj_center(img);
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}
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@@ -1,13 +1 @@
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#!/opt/bin/lv_micropython -i
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import lvgl as lv
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import display_driver
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import fs_driver
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fs_drv = lv.fs_drv_t()
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fs_driver.fs_register(fs_drv, 'S')
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img = lv.img(lv.scr_act())
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# The File system is attached to letter 'S'
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img.set_src("S:example_32bit.bmp")
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img.center()
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pass
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