anim path reworked + minor changes
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@@ -241,6 +241,7 @@ static void bar_init(void)
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bar_indic.body.padding.hor = 0;
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bar_indic.body.padding.ver = 0;
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bar_indic.body.shadow.width = LV_DPI / 20;
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bar_indic.body.shadow.color = lv_color_hsv_to_rgb(_hue, 20, 90);
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bar_indic.body.main_color = lv_color_hsv_to_rgb(_hue, 40, 80);
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bar_indic.body.grad_color = lv_color_hsv_to_rgb(_hue, 40, 80);
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