anim path reworked + minor changes
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@@ -323,7 +323,7 @@ void lv_page_focus(lv_obj_t * page, lv_obj_t * obj, uint16_t anim_time)
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a.playback = 0;
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a.repeat = 0;
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a.var = ext->scrl;
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a.path = lv_anim_get_path(LV_ANIM_PATH_LIN);
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a.path = lv_anim_path_linear;
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a.fp = (lv_anim_fp_t) lv_obj_set_y;
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lv_anim_create(&a);
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#endif
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