fix(examples): update the get started examples
This commit is contained in:
@@ -10,11 +10,12 @@ static void btn_event_cb(lv_obj_t * btn, lv_event_t event)
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/*Get the first child of the button which is the label and change its text*/
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/*Get the first child of the button which is the label and change its text*/
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lv_obj_t * label = lv_obj_get_child(btn, 0);
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lv_obj_t * label = lv_obj_get_child(btn, 0);
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lv_label_set_text_fmt(label, "Button: %d", cnt);
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lv_label_set_text_fmt(label, "Button: %d", cnt);
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lv_obj_align(label, NULL, LV_ALIGN_CENTER, 0, 0);
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}
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}
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}
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}
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/**
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/**
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* Create a button with a label and react on Click event.
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* Create a button with a label and react on click event.
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*/
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*/
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void lv_example_get_started_1(void)
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void lv_example_get_started_1(void)
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{
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{
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@@ -25,6 +26,7 @@ void lv_example_get_started_1(void)
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lv_obj_t * label = lv_label_create(btn, NULL); /*Add a label to the button*/
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lv_obj_t * label = lv_label_create(btn, NULL); /*Add a label to the button*/
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lv_label_set_text(label, "Button"); /*Set the labels text*/
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lv_label_set_text(label, "Button"); /*Set the labels text*/
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lv_obj_align(label, NULL, LV_ALIGN_CENTER, 0, 0);
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}
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}
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#endif
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#endif
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@@ -1,83 +1,66 @@
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//#include "../../lv_examples.h"
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#include "../../lvgl.h"
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//
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#if LV_USE_BTN && LV_BUILD_EXAMPLES
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//
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///**
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/**
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// * Create styles from scratch for buttons.
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* Create styles from scratch for buttons.
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// */
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*/
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//void lv_example_get_started_2(void)
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void lv_example_get_started_2(void)
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//{
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{
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// static lv_style_t style_btn;
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static lv_style_t style_btn;
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// static lv_style_t style_btn_red;
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static lv_style_t style_btn_red;
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//
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static lv_style_t style_btn_pressed;
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// /*Create a simple button style*/
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// lv_style_init(&style_btn);
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/*Create a simple button style*/
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// lv_style_set_radius(&style_btn, LV_STATE_DEFAULT, 10);
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lv_style_init(&style_btn);
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// lv_style_set_bg_opa(&style_btn, LV_STATE_DEFAULT, LV_OPA_COVER);
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lv_style_set_radius(&style_btn, 10);
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// lv_style_set_bg_color(&style_btn, LV_STATE_DEFAULT, LV_COLOR_SILVER);
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lv_style_set_bg_opa(&style_btn, LV_OPA_COVER);
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// lv_style_set_bg_grad_color(&style_btn, LV_STATE_DEFAULT, LV_COLOR_GRAY);
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lv_style_set_bg_color(&style_btn, LV_COLOR_SILVER);
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// lv_style_set_bg_grad_dir(&style_btn, LV_STATE_DEFAULT, LV_GRAD_DIR_VER);
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lv_style_set_bg_grad_color(&style_btn, LV_COLOR_GRAY);
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//
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lv_style_set_bg_grad_dir(&style_btn, LV_GRAD_DIR_VER);
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// /*Swap the colors in pressed state*/
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// lv_style_set_bg_color(&style_btn, LV_STATE_PRESSED, LV_COLOR_GRAY);
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/*Add a border*/
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// lv_style_set_bg_grad_color(&style_btn, LV_STATE_PRESSED, LV_COLOR_SILVER);
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lv_style_set_border_color(&style_btn, LV_COLOR_WHITE);
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//
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lv_style_set_border_opa(&style_btn, LV_OPA_70);
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// /*Add a border*/
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lv_style_set_border_width(&style_btn, 2);
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// lv_style_set_border_color(&style_btn, LV_STATE_DEFAULT, LV_COLOR_WHITE);
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// lv_style_set_border_opa(&style_btn, LV_STATE_DEFAULT, LV_OPA_70);
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/*Set the text style*/
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// lv_style_set_border_width(&style_btn, LV_STATE_DEFAULT, 2);
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lv_style_set_text_color(&style_btn, LV_COLOR_WHITE);
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//
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// /*Different border color in focused state*/
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/*Create a red style. Change only some colors.*/
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// lv_style_set_border_color(&style_btn, LV_STATE_FOCUSED, LV_COLOR_BLUE);
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lv_style_init(&style_btn_red);
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// lv_style_set_border_color(&style_btn, LV_STATE_FOCUSED | LV_STATE_PRESSED, LV_COLOR_NAVY);
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lv_style_set_bg_color(&style_btn_red, LV_COLOR_RED);
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//
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lv_style_set_bg_grad_color(&style_btn_red, LV_COLOR_MAROON);
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// /*Set the text style*/
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// lv_style_set_text_color(&style_btn, LV_STATE_DEFAULT, LV_COLOR_WHITE);
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/*Create a style for the pressed state. Add color filter to make every color darker*/
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//
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lv_style_init(&style_btn_pressed);
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// /*Make the button smaller when pressed*/
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lv_style_set_color_filter_cb(&style_btn_pressed, lv_color_darken);
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// lv_style_set_transform_height(&style_btn, LV_STATE_PRESSED, -5);
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lv_style_set_color_filter_opa(&style_btn_pressed, LV_OPA_30);
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// lv_style_set_transform_width(&style_btn, LV_STATE_PRESSED, -10);
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//#if LV_USE_ANIMATION
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/*Create a button and use the new styles*/
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// /*Add a transition to the size change*/
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lv_obj_t * btn = lv_btn_create(lv_scr_act(), NULL); /*Add a button the current screen*/
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// static lv_anim_path_t path;
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lv_obj_set_pos(btn, 10, 10); /*Set its position*/
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// lv_anim_path_init(&path);
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lv_obj_set_size(btn, 120, 50); /*Set its size*/
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// lv_anim_path_set_cb(&path, lv_anim_path_overshoot);
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lv_obj_remove_style(btn, LV_PART_ANY, LV_STATE_ANY, NULL); /*Remove the styles coming from the theme*/
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//
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lv_obj_add_style(btn, LV_PART_MAIN, LV_STATE_DEFAULT, &style_btn);
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// lv_style_set_transition_prop_1(&style_btn, LV_STATE_DEFAULT, LV_STYLE_TRANSFORM_HEIGHT);
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lv_obj_add_style(btn, LV_PART_MAIN, LV_STATE_PRESSED, &style_btn_pressed);
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// lv_style_set_transition_prop_2(&style_btn, LV_STATE_DEFAULT, LV_STYLE_TRANSFORM_WIDTH);
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// lv_style_set_transition_time(&style_btn, LV_STATE_DEFAULT, 300);
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lv_obj_t * label = lv_label_create(btn, NULL); /*Add a label to the button*/
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// lv_style_set_transition_path(&style_btn, LV_STATE_DEFAULT, &path);
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lv_label_set_text(label, "Button"); /*Set the labels text*/
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//#endif
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lv_obj_align(label, NULL, LV_ALIGN_CENTER, 0, 0);
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//
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// /*Create a red style. Change only some colors.*/
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/*Create an other button and use the red style too*/
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// lv_style_init(&style_btn_red);
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lv_obj_t * btn2 = lv_btn_create(lv_scr_act(), NULL);
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// lv_style_set_bg_color(&style_btn_red, LV_STATE_DEFAULT, LV_COLOR_RED);
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lv_obj_set_pos(btn2, 10, 80);
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// lv_style_set_bg_grad_color(&style_btn_red, LV_STATE_DEFAULT, LV_COLOR_MAROON);
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lv_obj_set_size(btn2, 120, 50); /*Set its size*/
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// lv_style_set_bg_color(&style_btn_red, LV_STATE_PRESSED, LV_COLOR_MAROON);
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lv_obj_remove_style(btn2, LV_PART_ANY, LV_STATE_ANY, NULL); /*Remove the styles coming from the theme*/
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// lv_style_set_bg_grad_color(&style_btn_red, LV_STATE_PRESSED, LV_COLOR_RED);
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lv_obj_add_style(btn2, LV_PART_MAIN, LV_STATE_DEFAULT, &style_btn);
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// lv_style_set_text_color(&style_btn_red, LV_STATE_DEFAULT, LV_COLOR_WHITE);
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lv_obj_add_style(btn2, LV_PART_MAIN, LV_STATE_DEFAULT, &style_btn_red);
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//#if LV_USE_BTN
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lv_obj_add_style(btn2, LV_PART_MAIN, LV_STATE_PRESSED, &style_btn_pressed);
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// /*Create buttons and use the new styles*/
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lv_obj_set_style_radius(btn2, LV_PART_MAIN, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE); /*Add a local style*/
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// lv_obj_t * btn = lv_btn_create(lv_scr_act(), NULL); /*Add a button the current screen*/
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// lv_obj_set_pos(btn, 10, 10); /*Set its position*/
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label = lv_label_create(btn2, NULL); /*Add a label to the button*/
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// lv_obj_set_size(btn, 120, 50); /*Set its size*/
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lv_label_set_text(label, "Button 2"); /*Set the labels text*/
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// lv_obj_reset_style_list(btn, LV_BTN_PART_MAIN); /*Remove the styles coming from the theme*/
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lv_obj_align(label, NULL, LV_ALIGN_CENTER, 0, 0);
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// lv_obj_add_style(btn, LV_BTN_PART_MAIN, &style_btn);
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}
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//
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// lv_obj_t * label = lv_label_create(btn, NULL); /*Add a label to the button*/
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#endif
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// lv_label_set_text(label, "Button"); /*Set the labels text*/
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//
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// /*Create a new button*/
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// lv_obj_t * btn2 = lv_btn_create(lv_scr_act(), btn);
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// lv_obj_set_pos(btn2, 10, 80);
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// lv_obj_set_size(btn2, 120, 50); /*Set its size*/
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// lv_obj_reset_style_list(btn2, LV_BTN_PART_MAIN); /*Remove the styles coming from the theme*/
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// lv_obj_add_style(btn2, LV_BTN_PART_MAIN, &style_btn);
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// lv_obj_add_style(btn2, LV_BTN_PART_MAIN, &style_btn_red); /*Add the red style on top of the current */
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// lv_obj_set_style_local_radius(btn2, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE); /*Add a local style*/
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//
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// label = lv_label_create(btn2, NULL); /*Add a label to the button*/
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// lv_label_set_text(label, "Button 2"); /*Set the labels text*/
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//#endif
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//}
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//
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//
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@@ -1,31 +1,33 @@
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//#include "../../lv_examples.h"
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#include "../../lvgl.h"
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//
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#if LV_BUILD_EXAMPLES && LV_USE_SLIDER
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//static lv_obj_t * label;
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//
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static lv_obj_t * label;
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//static void slider_event_cb(lv_obj_t * slider, lv_event_t event)
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//{
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static void slider_event_cb(lv_obj_t * slider, lv_event_t event)
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// if(event == LV_EVENT_VALUE_CHANGED) {
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{
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// /*Refresh the text*/
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if(event == LV_EVENT_VALUE_CHANGED) {
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// lv_label_set_text_fmt(label, "%d", lv_slider_get_value(slider));
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/*Refresh the text*/
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// lv_obj_align(label, slider, LV_ALIGN_OUT_BOTTOM_MID, 0, 20); /*Align below the slider*/
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lv_label_set_text_fmt(label, "%d", lv_slider_get_value(slider));
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// }
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lv_obj_align(label, slider, LV_ALIGN_OUT_TOP_MID, 0, -15); /*Align below the slider*/
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//}
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}
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//
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}
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///**
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// * Create a slider and write its value on a label.
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/**
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// */
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* Create a slider and write its value on a label.
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//void lv_example_get_started_3(void)
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*/
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//{
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void lv_example_get_started_3(void)
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// /* Create a slider in the center of the display */
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{
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// lv_obj_t * slider = lv_slider_create(lv_scr_act(), NULL);
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/* Create a slider in the center of the display */
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// lv_obj_set_width(slider, 200); /*Set the width*/
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lv_obj_t * slider = lv_slider_create(lv_scr_act(), NULL);
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// lv_obj_align(slider, NULL, LV_ALIGN_CENTER, 0, 0); /*Align to the center of the parent (screen)*/
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lv_obj_set_width(slider, 200); /*Set the width*/
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// lv_obj_set_event_cb(slider, slider_event_cb); /*Assign an event function*/
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lv_obj_align(slider, NULL, LV_ALIGN_CENTER, 0, 0); /*Align to the center of the parent (screen)*/
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//
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lv_obj_add_event_cb(slider, slider_event_cb, NULL); /*Assign an event function*/
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// /* Create a label below the slider */
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// label = lv_label_create(lv_scr_act(), NULL);
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/* Create a label below the slider */
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// lv_label_set_text(label, "0");
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label = lv_label_create(lv_scr_act(), NULL);
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// lv_obj_align(label, slider, LV_ALIGN_OUT_BOTTOM_MID, 0, 20); /*Align below the slider*/
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lv_label_set_text(label, "0");
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//}
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lv_obj_align(label, slider, LV_ALIGN_OUT_TOP_MID, 0, -15); /*Align below the slider*/
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//
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}
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//
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#endif
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