debug: add style sentinel
This commit is contained in:
@@ -312,6 +312,54 @@
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#endif
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#endif /*LV_USE_LOG*/
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/*=================
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* Debug settings
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*================*/
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/* If Debug is enabled LittelvGL validates the parameters of the functions.
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* If an invalid parameter is found an error log message is printed and
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* the MCU halts at the error. (`LV_USE_LOG` should be enabled)
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* If you are debugging the MCU you can pause
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* the debugger to see exactly where the issue is.
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*
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* The behavior of asserts can be overwritten by redefining them here.
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* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
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*/
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#ifndef LV_USE_DEBUG
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#define LV_USE_DEBUG 1
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#endif
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#if LV_USE_DEBUG
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/*Check if the parameter is NULL. (Quite fast) */
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#ifndef LV_USE_ASSERT_NULL
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#define LV_USE_ASSERT_NULL 1
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#endif
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/*Checks is the memory is successfully allocated or no. (Quite fast)*/
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#ifndef LV_USE_ASSERT_MEM
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#define LV_USE_ASSERT_MEM 1
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#endif
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/* Check the strings.
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* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
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* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
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#ifndef LV_USE_ASSERT_STR
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#define LV_USE_ASSERT_STR 0
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#endif
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/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
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* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
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#ifndef LV_USE_ASSERT_OBJ
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#define LV_USE_ASSERT_OBJ 0
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#endif
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/*Check if the styles are properly initialized. (Fast)*/
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#ifndef LV_USE_ASSERT_STYLE
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#define LV_USE_ASSERT_STYLE 1
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#endif
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#endif /*LV_USE_DEBUG*/
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/*================
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* THEME USAGE
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*================*/
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@@ -8,12 +8,18 @@
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*********************/
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#include "lv_obj.h"
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#if LV_USE_DEBUG
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/*********************
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* DEFINES
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*********************/
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#ifndef LV_DEBUG_STR_MAX_LENGTH
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#define LV_DEBUG_STR_MAX_LENGTH (1024 * 8)
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#define LV_DEBUG_STR_MAX_REPEAT 8
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#endif
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#ifndef LV_DEBUG_STR_MAX_REPEAT
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#define LV_DEBUG_STR_MAX_REPEAT 8
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#endif
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/**********************
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* TYPEDEFS
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**********************/
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@@ -75,12 +81,18 @@ bool lv_debug_check_obj_valid(const lv_obj_t * obj)
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return false;
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}
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bool lv_debug_check_style(const void * str)
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bool lv_debug_check_style(const lv_style_t * style)
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{
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return true;
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if(style == NULL) return true; /*NULL style is still valid*/
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LV_LOG_WARN("Invalid style (local variable or not initialized?)");
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return false;
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#if LV_USE_ASSERT_STYLE
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if(style->debug_sentinel != LV_STYLE_DEGUG_SENTINEL_VALUE) {
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LV_LOG_WARN("Invalid style (local variable or not initialized?)");
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return false;
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}
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#endif
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return true;
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}
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bool lv_debug_check_str(const void * str)
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@@ -94,10 +106,10 @@ bool lv_debug_check_str(const void * str)
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if(s[i] != last_byte) {
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last_byte = s[i];
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rep = 1;
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} else {
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} else if(s[i] > 0x7F){
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rep++;
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if(rep > LV_DEBUG_STR_MAX_REPEAT) {
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LV_LOG_WARN("lv_debug_check_str: a char has repeated more than LV_DEBUG_STR_MAX_REPEAT times)");
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LV_LOG_WARN("lv_debug_check_str: a non-ASCII char has repeated more than LV_DEBUG_STR_MAX_REPEAT times)");
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return false;
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}
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}
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@@ -175,3 +187,6 @@ static bool obj_valid_child(const lv_obj_t * parent, const lv_obj_t * obj_to_fin
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return false;
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}
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#endif /*LV_USE_DEBUG*/
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@@ -15,6 +15,8 @@ extern "C" {
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*********************/
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#include "lv_obj.h"
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#if LV_USE_DEBUG
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/*********************
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* DEFINES
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*********************/
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@@ -62,7 +64,8 @@ void lv_debug_log_error(const char * msg, uint64_t value);
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#endif
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#ifndef LV_DEBUG_IS_STR
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#define LV_DEBUG_IS_STR(str) (lv_debug_check_str(str))
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#define LV_DEBUG_IS_STR(str) (lv_debug_check_null(str) && \
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lv_debug_check_str(str))
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#endif
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#ifndef LV_DEBUG_IS_OBJ
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@@ -101,8 +104,12 @@ void lv_debug_log_error(const char * msg, uint64_t value);
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# ifndef LV_ASSERT_STR
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# define LV_ASSERT_STR(str) LV_DEBUG_ASSERT(LV_DEBUG_IS_STR(str), "Strange or invalid string", str);
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# endif
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#else
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# define LV_ASSERT_STR(p) true
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#else /* LV_USE_ASSERT_OBJ == 0 */
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# if LV_USE_ASSERT_NULL /*Use at least LV_ASSERT_NULL if enabled*/
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# define LV_ASSERT_STR(str) LV_ASSERT_NULL(str)
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# else
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# define LV_ASSERT_STR(str) true
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# endif
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#endif
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@@ -110,8 +117,12 @@ void lv_debug_log_error(const char * msg, uint64_t value);
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# ifndef LV_ASSERT_OBJ
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# define LV_ASSERT_OBJ(obj_p, obj_type) LV_DEBUG_ASSERT(LV_DEBUG_IS_OBJ(obj_p, obj_type), "Invalid object", obj_p);
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# endif
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#else
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# define LV_ASSERT_OBJ(obj_p, obj_type) true
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#else /* LV_USE_ASSERT_OBJ == 0 */
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# if LV_USE_ASSERT_NULL /*Use at least LV_ASSERT_NULL if enabled*/
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# define LV_ASSERT_OBJ(obj_p, obj_type) LV_ASSERT_NULL(obj_p)
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# else
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# define LV_ASSERT_OBJ(obj_p, obj_type) true
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# endif
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#endif
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@@ -123,6 +134,15 @@ void lv_debug_log_error(const char * msg, uint64_t value);
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# define LV_ASSERT_STYLE(style) true
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#endif
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#else /* LV_USE_DEBUG == 0 */
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#define LV_ASSERT_NULL(p) true
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#define LV_ASSERT_MEM(p) true
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#define LV_ASSERT_STR(p) true
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#define LV_ASSERT_OBJ(obj, obj_type) true
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#define LV_ASSERT_STYLE(p) true
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#endif /* LV_USE_DEBUG */
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/*clang-format on*/
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#ifdef __cplusplus
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@@ -107,6 +107,12 @@ void lv_style_init(void)
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lv_style_scr.line.width = 2;
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lv_style_scr.line.rounded = 0;
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#if LV_USE_DEBUG
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#if LV_USE_ASSERT_STYLE
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lv_style_scr.debug_sentinel = LV_STYLE_DEGUG_SENTINEL_VALUE;
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#endif
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#endif
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/*Plain style (by default near the same as the screen style)*/
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lv_style_copy(&lv_style_plain, &lv_style_scr);
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lv_style_plain.body.padding.left = LV_DPI / 20;
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@@ -23,6 +23,7 @@ extern "C" {
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* DEFINES
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*********************/
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#define LV_RADIUS_CIRCLE (LV_COORD_MAX) /**< A very big radius to always draw as circle*/
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#define LV_STYLE_DEGUG_SENTINEL_VALUE 0x12345678
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/**********************
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* TYPEDEFS
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@@ -119,6 +120,13 @@ typedef struct
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lv_opa_t opa;
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uint8_t rounded : 1; /**< 1: rounded line endings*/
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} line;
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#if LV_USE_DEBUG
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#if LV_USE_ASSERT_STYLE
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uint32_t debug_sentinel; /**<Should `LV_STYLE_DEGUG_SENTINEL_VALUE` to indicate that the style is valid*/
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#endif
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#endif
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} lv_style_t;
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#if LV_USE_ANIMATION
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@@ -96,6 +96,8 @@ lv_obj_t * lv_win_create(lv_obj_t * par, const lv_obj_t * copy)
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ext->title = lv_label_create(ext->header, NULL);
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lv_label_set_text(ext->title, "My title");
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lv_obj_set_signal_cb(new_win, lv_win_signal);
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/*Set the default styles*/
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lv_theme_t * th = lv_theme_get_current();
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if(th) {
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@@ -110,8 +112,6 @@ lv_obj_t * lv_win_create(lv_obj_t * par, const lv_obj_t * copy)
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lv_win_set_style(new_win, LV_WIN_STYLE_CONTENT, &lv_style_transp);
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lv_win_set_style(new_win, LV_WIN_STYLE_HEADER, &lv_style_plain_color);
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}
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lv_obj_set_signal_cb(new_win, lv_win_signal);
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}
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/*Copy an existing object*/
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else {
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