shadow fixes
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@@ -215,6 +215,15 @@
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#ifndef LV_USE_SHADOW
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#define LV_USE_SHADOW 1
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#endif
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#if LV_USE_SHADOW
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/* Allow buffering some shadow calculation
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* LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
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* where shadow size is `shadow_width + radius`
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* Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
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#ifndef LV_SHADOW_CACHE_SIZE
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#define LV_SHADOW_CACHE_SIZE 0
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#endif
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#endif
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/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
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#ifndef LV_USE_BLEND_MODES
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@@ -295,6 +304,11 @@
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#define LV_ATTRIBUTE_TASK_HANDLER
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#endif
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/* Define a custom attribute to `lv_disp_flush_ready` function */
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#ifndef LV_ATTRIBUTE_FLUSH_READY
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#define LV_ATTRIBUTE_FLUSH_READY
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#endif
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/* With size optimization (-Os) the compiler might not align data to
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* 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
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* E.g. __attribute__((aligned(4))) */
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@@ -394,10 +408,8 @@
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/*Check the integrity of `lv_mem` after critical operations. (Slow)*/
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#ifndef LV_USE_ASSERT_MEM_INTEGRITY
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#ifndef LV_USE_ASSERT_MEM_INTEGRITY
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#define LV_USE_ASSERT_MEM_INTEGRITY 0
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#endif
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#endif
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/* Check the strings.
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* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
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@@ -414,7 +426,7 @@
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/*Check if the styles are properly initialized. (Fast)*/
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#ifndef LV_USE_ASSERT_STYLE
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#define LV_USE_ASSERT_STYLE 1
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#define LV_USE_ASSERT_STYLE 0
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#endif
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#endif /*LV_USE_DEBUG*/
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@@ -768,7 +780,7 @@
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#endif
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#if LV_USE_LED
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#ifndef LV_LED_BRIGHT_MIN
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# define LV_LED_BRIGHT_MIN 100 /*Minimal brightness*/
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# define LV_LED_BRIGHT_MIN 60 /*Minimal brightness*/
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#endif
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#ifndef LV_LED_BRIGHT_MAX
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# define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/
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