shadow fixes
This commit is contained in:
@@ -144,6 +144,13 @@ typedef void * lv_anim_user_data_t;
|
||||
|
||||
/* 1: Enable shadow drawing*/
|
||||
#define LV_USE_SHADOW 1
|
||||
#if LV_USE_SHADOW
|
||||
/* Allow buffering some shadow calculation
|
||||
* LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
|
||||
* where shadow size is `shadow_width + radius`
|
||||
* Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
|
||||
#define LV_SHADOW_CACHE_SIZE 0
|
||||
#endif
|
||||
|
||||
/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
|
||||
#define LV_USE_BLEND_MODES 1
|
||||
|
||||
Reference in New Issue
Block a user