rename lv_area_union to lv_area_intersect
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@@ -93,7 +93,7 @@ void lv_inv_area(const lv_area_t * area_p)
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lv_area_t com_area;
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bool suc;
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suc = lv_area_union(&com_area, area_p, &scr_area);
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suc = lv_area_intersect(&com_area, area_p, &scr_area);
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/*The area is truncated to the screen*/
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if(suc != false) {
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@@ -328,7 +328,7 @@ static void lv_refr_area_part_vdb(const lv_area_t * area_p)
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/*Get the new mask from the original area and the act. VDB
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It will be a part of 'area_p'*/
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lv_area_t start_mask;
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lv_area_union(&start_mask, area_p, &vdb_p->area);
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lv_area_intersect(&start_mask, area_p, &vdb_p->area);
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/*Get the most top object which is not covered by others*/
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top_p = lv_refr_get_top_obj(&start_mask, lv_scr_act());
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@@ -451,7 +451,7 @@ static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p)
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obj_area.y1 -= ext_size;
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obj_area.x2 += ext_size;
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obj_area.y2 += ext_size;
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union_ok = lv_area_union(&obj_ext_mask, mask_ori_p, &obj_area);
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union_ok = lv_area_intersect(&obj_ext_mask, mask_ori_p, &obj_area);
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/*Draw the parent and its children only if they ore on 'mask_parent'*/
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if(union_ok != false) {
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@@ -465,7 +465,7 @@ static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p)
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/*Create a new 'obj_mask' without 'ext_size' because the children can't be visible there*/
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lv_obj_get_coords(obj, &obj_area);
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union_ok = lv_area_union(&obj_mask, mask_ori_p, &obj_area);
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union_ok = lv_area_intersect(&obj_mask, mask_ori_p, &obj_area);
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if(union_ok != false) {
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lv_area_t mask_child; /*Mask from obj and its child*/
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lv_obj_t * child_p;
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@@ -479,7 +479,7 @@ static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p)
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child_area.y2 += ext_size;
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/* Get the union (common parts) of original mask (from obj)
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* and its child */
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union_ok = lv_area_union(&mask_child, &obj_mask, &child_area);
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union_ok = lv_area_intersect(&mask_child, &obj_mask, &child_area);
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/*If the parent and the child has common area then refresh the child */
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if(union_ok) {
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