feat: add GitHub code space support
This commit is contained in:
25
.devcontainer/__CMakeLists.txt__
Executable file
25
.devcontainer/__CMakeLists.txt__
Executable file
@@ -0,0 +1,25 @@
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cmake_minimum_required(VERSION 3.12)
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project (lv_emscripten)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O2 -s USE_SDL=2")
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include_directories(${PROJECT_SOURCE_DIR})
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add_subdirectory(lvgl)
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file(GLOB MY_SOURCES "./*.c")
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set(SOURCES ${MY_SOURCES})
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add_executable(index ${SOURCES} ${INCLUDES})
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if(NOT LVGL_CHOSEN_DEMO)
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set(LVGL_CHOSEN_DEMO lv_demo_widgets)
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endif()
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set_source_files_properties(main.c PROPERTIES COMPILE_FLAGS -DCHOSEN_DEMO=${LVGL_CHOSEN_DEMO})
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set(CMAKE_EXECUTABLE_SUFFIX ".html")
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target_link_libraries(index
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lvgl
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lvgl_examples
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lvgl_demos
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)
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set_target_properties(index PROPERTIES LINK_FLAGS "--shell-file ${PROJECT_SOURCE_DIR}/lvgl/.devcontainer/lvgl_shell.html -s SINGLE_FILE=1")
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4
.devcontainer/__build_all.sh__
Normal file
4
.devcontainer/__build_all.sh__
Normal file
@@ -0,0 +1,4 @@
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cd build
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emcmake cmake ..
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emmake make -j$(nproc)
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code index.html
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813
.devcontainer/__lv_conf.h__
Executable file
813
.devcontainer/__lv_conf.h__
Executable file
@@ -0,0 +1,813 @@
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/**
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* @file lv_conf.h
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* Configuration file for v9.0.0-dev
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*/
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/*
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* Copy this file as `lv_conf.h`
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* 1. simply next to the `lvgl` folder
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* 2. or any other places and
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* - define `LV_CONF_INCLUDE_SIMPLE`
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* - add the path as include path
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*/
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/* clang-format off */
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#if 1 /*Set it to "1" to enable content*/
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#ifndef LV_CONF_H
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#define LV_CONF_H
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#include <stdint.h>
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#define LV_USE_DEV_VERSION
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/*====================
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COLOR SETTINGS
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*====================*/
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/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 24 (RGB888), 32 (ARGB8888)*/
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#define LV_COLOR_DEPTH 16
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#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00)
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/*=========================
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STDLIB WRAPPER SETTINGS
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*=========================*/
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/*Enable and configure the built-in memory manager*/
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#define LV_USE_BUILTIN_MALLOC 1
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#if LV_USE_BUILTIN_MALLOC
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/*Size of the memory available for `lv_malloc()` in bytes (>= 2kB)*/
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#define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/
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/*Size of the memory expand for `lv_malloc()` in bytes*/
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#define LV_MEM_POOL_EXPAND_SIZE 0
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/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
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#define LV_MEM_ADR 0 /*0: unused*/
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/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
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#if LV_MEM_ADR == 0
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#undef LV_MEM_POOL_INCLUDE
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#undef LV_MEM_POOL_ALLOC
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#endif
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#endif /*LV_USE_BUILTIN_MALLOC*/
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/*Enable lv_memcpy_builtin, lv_memset_builtin, lv_strlen_builtin, lv_strncpy_builtin*/
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#define LV_USE_BUILTIN_MEMCPY 1
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/*Enable and configure the built-in (v)snprintf */
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#define LV_USE_BUILTIN_SNPRINTF 1
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#if LV_USE_BUILTIN_SNPRINTF
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#define LV_SPRINTF_USE_FLOAT 0
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#endif /*LV_USE_BUILTIN_SNPRINTF*/
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#define LV_STDLIB_INCLUDE <stdint.h>
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#define LV_STDIO_INCLUDE <stdint.h>
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#define LV_STRING_INCLUDE <stdint.h>
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#define LV_MALLOC lv_malloc_builtin
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#define LV_REALLOC lv_realloc_builtin
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#define LV_FREE lv_free_builtin
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#define LV_MEMSET lv_memset_builtin
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#define LV_MEMCPY lv_memcpy_builtin
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#define LV_SNPRINTF lv_snprintf_builtin
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#define LV_VSNPRINTF lv_vsnprintf_builtin
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#define LV_STRLEN lv_strlen_builtin
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#define LV_STRNCPY lv_strncpy_builtin
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#define LV_COLOR_EXTERN_INCLUDE <stdint.h>
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#define LV_COLOR_MIX lv_color_mix
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#define LV_COLOR_PREMULT lv_color_premult
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#define LV_COLOR_MIX_PREMULT lv_color_mix_premult
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/*====================
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HAL SETTINGS
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*====================*/
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/*Default display refresh, input device read and animation step period.*/
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#define LV_DEF_REFR_PERIOD 33 /*[ms]*/
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#define LV_TICK_CUSTOM 1
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#if LV_TICK_CUSTOM
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#define LV_TICK_CUSTOM_INCLUDE <emscripten.h>
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#define LV_TICK_CUSTOM_SYS_TIME_EXPR ((uint32_t)emscripten_get_now())
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/*If using lvgl as ESP32 component*/
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// #define LV_TICK_CUSTOM_INCLUDE "esp_timer.h"
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// #define LV_TICK_CUSTOM_SYS_TIME_EXPR ((esp_timer_get_time() / 1000LL))
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#endif /*LV_TICK_CUSTOM*/
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/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
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*(Not so important, you can adjust it to modify default sizes and spaces)*/
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#define LV_DPI_DEF 130 /*[px/inch]*/
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/*========================
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* DRAW CONFIGURATION
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*========================*/
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/*Enable the built in mask engine.
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*Required to draw shadow, rounded corners, circles, arc, skew lines, or any other masks*/
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#define LV_USE_DRAW_MASKS 1
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#define LV_USE_DRAW_SW 1
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#if LV_USE_DRAW_SW
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/*Enable complex draw engine.
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*Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
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#define LV_DRAW_SW_COMPLEX 1
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/* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
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* it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
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* "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
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* and can't be drawn in chunks. */
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/*The target buffer size for simple layer chunks.*/
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#define LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /*[bytes]*/
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/*Used if `LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated.*/
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#define LV_DRAW_SW_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024) /*[bytes]*/
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/*Allow buffering some shadow calculation.
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*LV_DRAW_SW_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
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*Caching has LV_DRAW_SW_SHADOW_CACHE_SIZE^2 RAM cost*/
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#define LV_DRAW_SW_SHADOW_CACHE_SIZE 0
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/* Set number of maximally cached circle data.
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* The circumference of 1/4 circle are saved for anti-aliasing
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* radius * 4 bytes are used per circle (the most often used radiuses are saved)
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* 0: to disable caching */
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#define LV_DRAW_SW_CIRCLE_CACHE_SIZE 4
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/*Default gradient buffer size.
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*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
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*LV_DRAW_SW_GRADIENT_CACHE_DEF_SIZE sets the size of this cache in bytes.
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*If the cache is too small the map will be allocated only while it's required for the drawing.
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*0 mean no caching.*/
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#define LV_DRAW_SW_GRADIENT_CACHE_DEF_SIZE 0
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/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
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*LV_DRAW_SW_GRADIENT_DITHER implies allocating one or two more lines of the object's rendering surface
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*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
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#define LV_DRAW_SW_GRADIENT_DITHER 0
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#if LV_DRAW_SW_GRADIENT_DITHER
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/*Add support for error diffusion dithering.
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*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
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*The increase in memory consumption is (24 bits * object's width)*/
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#define LV_DRAW_SW_GRADIENT_DITHER_ERROR_DIFFUSION 0
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#endif
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/*Enable subpixel rendering*/
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#define LV_DRAW_SW_FONT_SUBPX 0
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#if LV_DRAW_SW_FONT_SUBPX
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/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
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#define LV_DRAW_SW_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
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#endif
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#endif
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/*Use SDL renderer API*/
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#define LV_USE_DRAW_SDL 0
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#if LV_USE_DRAW_SDL
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#define LV_DRAW_SDL_INCLUDE_PATH <SDL2/SDL.h>
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/*Texture cache size, 8MB by default*/
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#define LV_DRAW_SDL_LRU_SIZE (1024 * 1024 * 8)
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/*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
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#define LV_DRAW_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
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#endif
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/*=====================
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* GPU CONFIGURATION
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*=====================*/
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/*Use Arm's 2D acceleration library Arm-2D */
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#define LV_USE_GPU_ARM2D 0
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/*Use STM32's DMA2D (aka Chrom Art) GPU*/
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#define LV_USE_GPU_STM32_DMA2D 0
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#if LV_USE_GPU_STM32_DMA2D
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/*Must be defined to include path of CMSIS header of target processor
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e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
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#define LV_GPU_DMA2D_CMSIS_INCLUDE
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#endif
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/*Use GD32 IPA GPU
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* This adds support for Image Processing Accelerator on GD32F450 and GD32F470 series MCUs
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*
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* NOTE: IPA on GD32F450 has a bug where the fill operation overwrites data beyond the
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* framebuffer. This driver works around it by saving and restoring affected memory, but
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* this makes it not thread-safe. GD32F470 is not affected. */
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#define LV_USE_GPU_GD32_IPA 0
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/*Use NXP's PXP GPU iMX RTxxx platforms*/
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#define LV_USE_GPU_NXP_PXP 0
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#if LV_USE_GPU_NXP_PXP
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/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
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* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
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* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
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*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
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*/
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#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
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#endif
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/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
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#define LV_USE_GPU_NXP_VG_LITE 0
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/*Use SWM341's DMA2D GPU*/
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#define LV_USE_GPU_SWM341_DMA2D 0
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#if LV_USE_GPU_SWM341_DMA2D
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#define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h"
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#endif
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/*=======================
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* FEATURE CONFIGURATION
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*=======================*/
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/*-------------
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* Logging
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*-----------*/
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/*Enable the log module*/
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#define LV_USE_LOG 0
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#if LV_USE_LOG
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/*How important log should be added:
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*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
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*LV_LOG_LEVEL_INFO Log important events
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*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
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*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
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*LV_LOG_LEVEL_USER Only logs added by the user
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*LV_LOG_LEVEL_NONE Do not log anything*/
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#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
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/*1: Print the log with 'printf';
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*0: User need to register a callback with `lv_log_register_print_cb()`*/
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#define LV_LOG_PRINTF 0
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/*1: Enable print timestamp;
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*0: Disable print timestamp*/
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#define LV_LOG_USE_TIMESTAMP 1
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/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
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#define LV_LOG_TRACE_MEM 1
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#define LV_LOG_TRACE_TIMER 1
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#define LV_LOG_TRACE_INDEV 1
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#define LV_LOG_TRACE_DISP_REFR 1
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#define LV_LOG_TRACE_EVENT 1
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#define LV_LOG_TRACE_OBJ_CREATE 1
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#define LV_LOG_TRACE_LAYOUT 1
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#define LV_LOG_TRACE_ANIM 1
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#define LV_LOG_TRACE_MSG 1
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#endif /*LV_USE_LOG*/
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/*-------------
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* Asserts
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*-----------*/
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/*Enable asserts if an operation is failed or an invalid data is found.
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*If LV_USE_LOG is enabled an error message will be printed on failure*/
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#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
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#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
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#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
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#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
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#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
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||||
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||||
/*Add a custom handler when assert happens e.g. to restart the MCU*/
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||||
#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
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||||
#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
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||||
|
||||
/*-------------
|
||||
* Others
|
||||
*-----------*/
|
||||
|
||||
/*1: Show CPU usage and FPS count*/
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||||
#define LV_USE_PERF_MONITOR 0
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||||
#if LV_USE_PERF_MONITOR
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||||
#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
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||||
#endif
|
||||
|
||||
/*1: Show the used memory and the memory fragmentation
|
||||
* Requires `LV_USE_BUILTIN_MALLOC = 1`*/
|
||||
#define LV_USE_MEM_MONITOR 0
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||||
#if LV_USE_MEM_MONITOR
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||||
#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
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||||
#endif
|
||||
|
||||
/*1: Draw random colored rectangles over the redrawn areas*/
|
||||
#define LV_USE_REFR_DEBUG 0
|
||||
|
||||
/*Maximum buffer size to allocate for rotation.
|
||||
*Only used if software rotation is enabled in the display driver.*/
|
||||
#define LV_DISP_ROT_MAX_BUF (10*1024)
|
||||
|
||||
/*Garbage Collector settings
|
||||
*Used if lvgl is bound to higher level language and the memory is managed by that language*/
|
||||
#define LV_ENABLE_GC 0
|
||||
#if LV_ENABLE_GC != 0
|
||||
#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
|
||||
#endif /*LV_ENABLE_GC*/
|
||||
|
||||
/*Default image cache size. Image caching keeps some images opened.
|
||||
*If only the built-in image formats are used there is no real advantage of caching.
|
||||
*With other image decoders (e.g. PNG or JPG) caching save the continuous open/decode of images.
|
||||
*However the opened images consume additional RAM.
|
||||
*0: to disable caching*/
|
||||
#define LV_IMG_CACHE_DEF_SIZE 0
|
||||
|
||||
|
||||
/*Number of stops allowed per gradient. Increase this to allow more stops.
|
||||
*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
|
||||
#define LV_GRADIENT_MAX_STOPS 2
|
||||
|
||||
/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
|
||||
* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
|
||||
#define LV_COLOR_MIX_ROUND_OFS 0
|
||||
|
||||
/*=====================
|
||||
* COMPILER SETTINGS
|
||||
*====================*/
|
||||
|
||||
/*For big endian systems set to 1*/
|
||||
#define LV_BIG_ENDIAN_SYSTEM 0
|
||||
|
||||
/*Define a custom attribute to `lv_tick_inc` function*/
|
||||
#define LV_ATTRIBUTE_TICK_INC
|
||||
|
||||
/*Define a custom attribute to `lv_timer_handler` function*/
|
||||
#define LV_ATTRIBUTE_TIMER_HANDLER
|
||||
|
||||
/*Define a custom attribute to `lv_disp_flush_ready` function*/
|
||||
#define LV_ATTRIBUTE_FLUSH_READY
|
||||
|
||||
/*Required alignment size for buffers*/
|
||||
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
|
||||
|
||||
/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
|
||||
* E.g. __attribute__((aligned(4)))*/
|
||||
#define LV_ATTRIBUTE_MEM_ALIGN
|
||||
|
||||
/*Attribute to mark large constant arrays for example font's bitmaps*/
|
||||
#define LV_ATTRIBUTE_LARGE_CONST
|
||||
|
||||
/*Compiler prefix for a big array declaration in RAM*/
|
||||
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
|
||||
|
||||
/*Place performance critical functions into a faster memory (e.g RAM)*/
|
||||
#define LV_ATTRIBUTE_FAST_MEM
|
||||
|
||||
|
||||
/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
|
||||
*should also appear on LVGL binding API such as Micropython.*/
|
||||
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
|
||||
|
||||
/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
|
||||
#define LV_USE_LARGE_COORD 0
|
||||
|
||||
/*==================
|
||||
* FONT USAGE
|
||||
*===================*/
|
||||
|
||||
/*Montserrat fonts with ASCII range and some symbols using bpp = 4
|
||||
*https://fonts.google.com/specimen/Montserrat*/
|
||||
#define LV_FONT_MONTSERRAT_8 0
|
||||
#define LV_FONT_MONTSERRAT_10 0
|
||||
#define LV_FONT_MONTSERRAT_12 0
|
||||
#define LV_FONT_MONTSERRAT_14 1
|
||||
#define LV_FONT_MONTSERRAT_16 0
|
||||
#define LV_FONT_MONTSERRAT_18 0
|
||||
#define LV_FONT_MONTSERRAT_20 0
|
||||
#define LV_FONT_MONTSERRAT_22 0
|
||||
#define LV_FONT_MONTSERRAT_24 0
|
||||
#define LV_FONT_MONTSERRAT_26 0
|
||||
#define LV_FONT_MONTSERRAT_28 0
|
||||
#define LV_FONT_MONTSERRAT_30 0
|
||||
#define LV_FONT_MONTSERRAT_32 0
|
||||
#define LV_FONT_MONTSERRAT_34 0
|
||||
#define LV_FONT_MONTSERRAT_36 0
|
||||
#define LV_FONT_MONTSERRAT_38 0
|
||||
#define LV_FONT_MONTSERRAT_40 0
|
||||
#define LV_FONT_MONTSERRAT_42 0
|
||||
#define LV_FONT_MONTSERRAT_44 0
|
||||
#define LV_FONT_MONTSERRAT_46 0
|
||||
#define LV_FONT_MONTSERRAT_48 0
|
||||
|
||||
/*Demonstrate special features*/
|
||||
#define LV_FONT_MONTSERRAT_12_SUBPX 0
|
||||
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
|
||||
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/
|
||||
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
|
||||
|
||||
/*Pixel perfect monospace fonts*/
|
||||
#define LV_FONT_UNSCII_8 0
|
||||
#define LV_FONT_UNSCII_16 0
|
||||
|
||||
/*Optionally declare custom fonts here.
|
||||
*You can use these fonts as default font too and they will be available globally.
|
||||
*E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
|
||||
#define LV_FONT_CUSTOM_DECLARE
|
||||
|
||||
/*Always set a default font*/
|
||||
#define LV_FONT_DEFAULT &lv_font_montserrat_14
|
||||
|
||||
/*Enable handling large font and/or fonts with a lot of characters.
|
||||
*The limit depends on the font size, font face and bpp.
|
||||
*Compiler error will be triggered if a font needs it.*/
|
||||
#define LV_FONT_FMT_TXT_LARGE 0
|
||||
|
||||
/*Enables/disables support for compressed fonts.*/
|
||||
#define LV_USE_FONT_COMPRESSED 0
|
||||
|
||||
/*Enable drawing placeholders when glyph dsc is not found*/
|
||||
#define LV_USE_FONT_PLACEHOLDER 1
|
||||
|
||||
/*=================
|
||||
* TEXT SETTINGS
|
||||
*=================*/
|
||||
|
||||
/**
|
||||
* Select a character encoding for strings.
|
||||
* Your IDE or editor should have the same character encoding
|
||||
* - LV_TXT_ENC_UTF8
|
||||
* - LV_TXT_ENC_ASCII
|
||||
*/
|
||||
#define LV_TXT_ENC LV_TXT_ENC_UTF8
|
||||
|
||||
/*Can break (wrap) texts on these chars*/
|
||||
#define LV_TXT_BREAK_CHARS " ,.;:-_)]}"
|
||||
|
||||
/*If a word is at least this long, will break wherever "prettiest"
|
||||
*To disable, set to a value <= 0*/
|
||||
#define LV_TXT_LINE_BREAK_LONG_LEN 0
|
||||
|
||||
/*Minimum number of characters in a long word to put on a line before a break.
|
||||
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
|
||||
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
|
||||
|
||||
/*Minimum number of characters in a long word to put on a line after a break.
|
||||
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
|
||||
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
|
||||
|
||||
/*The control character to use for signalling text recoloring.*/
|
||||
#define LV_TXT_COLOR_CMD "#"
|
||||
|
||||
/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
|
||||
*The direction will be processed according to the Unicode Bidirectional Algorithm:
|
||||
*https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
|
||||
#define LV_USE_BIDI 0
|
||||
#if LV_USE_BIDI
|
||||
/*Set the default direction. Supported values:
|
||||
*`LV_BASE_DIR_LTR` Left-to-Right
|
||||
*`LV_BASE_DIR_RTL` Right-to-Left
|
||||
*`LV_BASE_DIR_AUTO` detect texts base direction*/
|
||||
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
|
||||
#endif
|
||||
|
||||
/*Enable Arabic/Persian processing
|
||||
*In these languages characters should be replaced with an other form based on their position in the text*/
|
||||
#define LV_USE_ARABIC_PERSIAN_CHARS 0
|
||||
|
||||
/*==================
|
||||
* WIDGETS
|
||||
*================*/
|
||||
|
||||
/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
|
||||
|
||||
#define LV_USE_ANIMIMG 1
|
||||
|
||||
#define LV_USE_ARC 1
|
||||
|
||||
#define LV_USE_BAR 1
|
||||
|
||||
#define LV_USE_BTN 1
|
||||
|
||||
#define LV_USE_BTNMATRIX 1
|
||||
|
||||
#define LV_USE_CALENDAR 1
|
||||
#if LV_USE_CALENDAR
|
||||
#define LV_CALENDAR_WEEK_STARTS_MONDAY 0
|
||||
#if LV_CALENDAR_WEEK_STARTS_MONDAY
|
||||
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
|
||||
#else
|
||||
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
|
||||
#endif
|
||||
|
||||
#define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
|
||||
#define LV_USE_CALENDAR_HEADER_ARROW 1
|
||||
#define LV_USE_CALENDAR_HEADER_DROPDOWN 1
|
||||
#endif /*LV_USE_CALENDAR*/
|
||||
|
||||
#define LV_USE_CANVAS 1
|
||||
|
||||
#define LV_USE_CHART 1
|
||||
|
||||
#define LV_USE_CHECKBOX 1
|
||||
|
||||
#define LV_USE_COLORWHEEL 1
|
||||
|
||||
#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
|
||||
|
||||
#define LV_USE_IMG 1 /*Requires: lv_label*/
|
||||
|
||||
#define LV_USE_IMGBTN 1
|
||||
|
||||
#define LV_USE_KEYBOARD 1
|
||||
|
||||
#define LV_USE_LABEL 1
|
||||
#if LV_USE_LABEL
|
||||
#define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
|
||||
#define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
|
||||
#endif
|
||||
|
||||
#define LV_USE_LED 1
|
||||
|
||||
#define LV_USE_LINE 1
|
||||
|
||||
#define LV_USE_LIST 1
|
||||
|
||||
#define LV_USE_MENU 1
|
||||
|
||||
#define LV_USE_METER 1
|
||||
|
||||
#define LV_USE_MSGBOX 1
|
||||
|
||||
#define LV_USE_ROLLER 1 /*Requires: lv_label*/
|
||||
|
||||
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
|
||||
|
||||
#define LV_USE_SPAN 1
|
||||
#if LV_USE_SPAN
|
||||
/*A line text can contain maximum num of span descriptor */
|
||||
#define LV_SPAN_SNIPPET_STACK_SIZE 64
|
||||
#endif
|
||||
|
||||
#define LV_USE_SPINBOX 1
|
||||
|
||||
#define LV_USE_SPINNER 1
|
||||
|
||||
#define LV_USE_SWITCH 1
|
||||
|
||||
#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
|
||||
#if LV_USE_TEXTAREA != 0
|
||||
#define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
|
||||
#endif
|
||||
|
||||
#define LV_USE_TABLE 1
|
||||
|
||||
#define LV_USE_TABVIEW 1
|
||||
|
||||
#define LV_USE_TILEVIEW 1
|
||||
|
||||
#define LV_USE_WIN 1
|
||||
|
||||
/*==================
|
||||
* THEMES
|
||||
*==================*/
|
||||
|
||||
/*A simple, impressive and very complete theme*/
|
||||
#define LV_USE_THEME_DEFAULT 1
|
||||
#if LV_USE_THEME_DEFAULT
|
||||
|
||||
/*0: Light mode; 1: Dark mode*/
|
||||
#define LV_THEME_DEFAULT_DARK 0
|
||||
|
||||
/*1: Enable grow on press*/
|
||||
#define LV_THEME_DEFAULT_GROW 1
|
||||
|
||||
/*Default transition time in [ms]*/
|
||||
#define LV_THEME_DEFAULT_TRANSITION_TIME 80
|
||||
#endif /*LV_USE_THEME_DEFAULT*/
|
||||
|
||||
/*A very simple theme that is a good starting point for a custom theme*/
|
||||
#define LV_USE_THEME_BASIC 1
|
||||
|
||||
/*A theme designed for monochrome displays*/
|
||||
#define LV_USE_THEME_MONO 1
|
||||
|
||||
/*==================
|
||||
* LAYOUTS
|
||||
*==================*/
|
||||
|
||||
/*A layout similar to Flexbox in CSS.*/
|
||||
#define LV_USE_FLEX 1
|
||||
|
||||
/*A layout similar to Grid in CSS.*/
|
||||
#define LV_USE_GRID 1
|
||||
|
||||
/*====================
|
||||
* 3RD PARTS LIBRARIES
|
||||
*====================*/
|
||||
|
||||
/*File system interfaces for common APIs */
|
||||
|
||||
/*API for fopen, fread, etc*/
|
||||
#define LV_USE_FS_STDIO 0
|
||||
#if LV_USE_FS_STDIO
|
||||
#define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
||||
#define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
|
||||
#define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
||||
#endif
|
||||
|
||||
/*API for open, read, etc*/
|
||||
#define LV_USE_FS_POSIX 0
|
||||
#if LV_USE_FS_POSIX
|
||||
#define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
||||
#define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
|
||||
#define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
||||
#endif
|
||||
|
||||
/*API for CreateFile, ReadFile, etc*/
|
||||
#define LV_USE_FS_WIN32 0
|
||||
#if LV_USE_FS_WIN32
|
||||
#define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
||||
#define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
|
||||
#define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
||||
#endif
|
||||
|
||||
/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
|
||||
#define LV_USE_FS_FATFS 0
|
||||
#if LV_USE_FS_FATFS
|
||||
#define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
||||
#define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
||||
#endif
|
||||
|
||||
/*PNG decoder library*/
|
||||
#define LV_USE_PNG 0
|
||||
|
||||
/*BMP decoder library*/
|
||||
#define LV_USE_BMP 0
|
||||
|
||||
/* JPG + split JPG decoder library.
|
||||
* Split JPG is a custom format optimized for embedded systems. */
|
||||
#define LV_USE_SJPG 0
|
||||
|
||||
/*GIF decoder library*/
|
||||
#define LV_USE_GIF 0
|
||||
|
||||
/*QR code library*/
|
||||
#define LV_USE_QRCODE 0
|
||||
|
||||
/*Barcode code library*/
|
||||
#define LV_USE_BARCODE 0
|
||||
|
||||
/*FreeType library*/
|
||||
#define LV_USE_FREETYPE 0
|
||||
#if LV_USE_FREETYPE
|
||||
/*Memory used by FreeType to cache characters [bytes]*/
|
||||
#define LV_FREETYPE_CACHE_SIZE (64 * 1024)
|
||||
|
||||
/*Let FreeType to use LVGL memory and file porting*/
|
||||
#define LV_FREETYPE_USE_LVGL_PORT 0
|
||||
|
||||
/* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
|
||||
/* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
|
||||
/* if font size >= 256, must be configured as image cache */
|
||||
#define LV_FREETYPE_SBIT_CACHE 0
|
||||
|
||||
/* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
|
||||
/* (0:use system defaults) */
|
||||
#define LV_FREETYPE_CACHE_FT_FACES 4
|
||||
#define LV_FREETYPE_CACHE_FT_SIZES 4
|
||||
#endif
|
||||
|
||||
/* Built-in TTF decoder */
|
||||
#define LV_USE_TINY_TTF 0
|
||||
#if LV_USE_TINY_TTF
|
||||
/* Enable loading TTF data from files */
|
||||
#define LV_TINY_TTF_FILE_SUPPORT 0
|
||||
#endif
|
||||
|
||||
/*Rlottie library*/
|
||||
#define LV_USE_RLOTTIE 0
|
||||
|
||||
/*FFmpeg library for image decoding and playing videos
|
||||
*Supports all major image formats so do not enable other image decoder with it*/
|
||||
#define LV_USE_FFMPEG 0
|
||||
#if LV_USE_FFMPEG
|
||||
/*Dump input information to stderr*/
|
||||
#define LV_FFMPEG_DUMP_FORMAT 0
|
||||
#endif
|
||||
|
||||
/*==================
|
||||
* OTHERS
|
||||
*==================*/
|
||||
|
||||
/*1: Enable API to take snapshot for object*/
|
||||
#define LV_USE_SNAPSHOT 0
|
||||
|
||||
/*1: Enable Monkey test*/
|
||||
#define LV_USE_MONKEY 0
|
||||
|
||||
/*1: Enable grid navigation*/
|
||||
#define LV_USE_GRIDNAV 0
|
||||
|
||||
/*1: Enable lv_obj fragment*/
|
||||
#define LV_USE_FRAGMENT 0
|
||||
|
||||
/*1: Support using images as font in label or span widgets */
|
||||
#define LV_USE_IMGFONT 0
|
||||
#if LV_USE_IMGFONT
|
||||
/*Imgfont image file path maximum length*/
|
||||
#define LV_IMGFONT_PATH_MAX_LEN 64
|
||||
|
||||
/*1: Use img cache to buffer header information*/
|
||||
#define LV_IMGFONT_USE_IMG_CACHE_HEADER 0
|
||||
#endif
|
||||
|
||||
/*1: Enable a published subscriber based messaging system */
|
||||
#define LV_USE_MSG 0
|
||||
|
||||
/*1: Enable Pinyin input method*/
|
||||
/*Requires: lv_keyboard*/
|
||||
#define LV_USE_IME_PINYIN 0
|
||||
#if LV_USE_IME_PINYIN
|
||||
/*1: Use default thesaurus*/
|
||||
/*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
|
||||
#define LV_IME_PINYIN_USE_DEFAULT_DICT 1
|
||||
/*Set the maximum number of candidate panels that can be displayed*/
|
||||
/*This needs to be adjusted according to the size of the screen*/
|
||||
#define LV_IME_PINYIN_CAND_TEXT_NUM 6
|
||||
|
||||
/*Use 9 key input(k9)*/
|
||||
#define LV_IME_PINYIN_USE_K9_MODE 1
|
||||
#if LV_IME_PINYIN_USE_K9_MODE == 1
|
||||
#define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
|
||||
#endif // LV_IME_PINYIN_USE_K9_MODE
|
||||
#endif
|
||||
|
||||
/*1: Enable file explorer*/
|
||||
/*Requires: lv_table*/
|
||||
#define LV_USE_FILE_EXPLORER 0
|
||||
#if LV_USE_FILE_EXPLORER
|
||||
/*Maximum length of path*/
|
||||
#define LV_FILE_EXPLORER_PATH_MAX_LEN (128)
|
||||
/*Quick access bar, 1:use, 0:not use*/
|
||||
/*Requires: lv_list*/
|
||||
#define LV_FILE_EXPLORER_QUICK_ACCESS 1
|
||||
#endif
|
||||
|
||||
/*==================
|
||||
* DEVICES
|
||||
*==================*/
|
||||
|
||||
/*Use SDL to open window on PC and handle mouse and keyboard*/
|
||||
#define LV_USE_SDL 1
|
||||
#if LV_USE_SDL
|
||||
#define LV_SDL_INCLUDE_PATH <SDL2/SDL.h>
|
||||
#define LV_SDL_PARTIAL_MODE 0 /*Recommended only to emulate a setup with a display controller*/
|
||||
#define LV_SDL_FULLSCREEN 0
|
||||
#endif
|
||||
|
||||
/*Driver for /dev/fb*/
|
||||
#define LV_USE_LINUX_FBDEV 0
|
||||
#if LV_USE_LINUX_FBDEV
|
||||
#define LV_LINUX_FBDEV_BSD 0
|
||||
#endif
|
||||
|
||||
/*Interface for TFT_eSPI*/
|
||||
#define LV_USE_TFT_ESPI 0
|
||||
|
||||
/*==================
|
||||
* EXAMPLES
|
||||
*==================*/
|
||||
|
||||
/*Enable the examples to be built with the library*/
|
||||
#define LV_BUILD_EXAMPLES 1
|
||||
|
||||
/*===================
|
||||
* DEMO USAGE
|
||||
====================*/
|
||||
|
||||
/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
|
||||
#define LV_USE_DEMO_WIDGETS 1
|
||||
#if LV_USE_DEMO_WIDGETS
|
||||
#define LV_DEMO_WIDGETS_SLIDESHOW 0
|
||||
#endif
|
||||
|
||||
/*Demonstrate the usage of encoder and keyboard*/
|
||||
#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
|
||||
|
||||
/*Benchmark your system*/
|
||||
#define LV_USE_DEMO_BENCHMARK 0
|
||||
#if LV_USE_DEMO_BENCHMARK
|
||||
/*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/
|
||||
#define LV_DEMO_BENCHMARK_RGB565A8 0
|
||||
#endif
|
||||
|
||||
/*Stress test for LVGL*/
|
||||
#define LV_USE_DEMO_STRESS 0
|
||||
|
||||
/*Music player demo*/
|
||||
#define LV_USE_DEMO_MUSIC 0
|
||||
#if LV_USE_DEMO_MUSIC
|
||||
#define LV_DEMO_MUSIC_SQUARE 0
|
||||
#define LV_DEMO_MUSIC_LANDSCAPE 0
|
||||
#define LV_DEMO_MUSIC_ROUND 0
|
||||
#define LV_DEMO_MUSIC_LARGE 0
|
||||
#define LV_DEMO_MUSIC_AUTO_PLAY 0
|
||||
#endif
|
||||
|
||||
/*Flex layout demo*/
|
||||
#define LV_USE_DEMO_FLEX_LAYOUT 0
|
||||
|
||||
/*--END OF LV_CONF_H--*/
|
||||
|
||||
#endif /*LV_CONF_H*/
|
||||
|
||||
#endif /*End of "Content enable"*/
|
||||
103
.devcontainer/__main.c__
Executable file
103
.devcontainer/__main.c__
Executable file
@@ -0,0 +1,103 @@
|
||||
|
||||
/**
|
||||
* @file main
|
||||
*
|
||||
*/
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#define SDL_MAIN_HANDLED /*To fix SDL's "undefined reference to WinMain" issue*/
|
||||
#include <SDL2/SDL.h>
|
||||
#include <emscripten.h>
|
||||
#include "lvgl/lvgl.h"
|
||||
#include "lvgl/demos/lv_demos.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/*On OSX SDL needs different handling*/
|
||||
#if defined(__APPLE__) && defined(TARGET_OS_MAC)
|
||||
# if __APPLE__ && TARGET_OS_MAC
|
||||
#define SDL_APPLE
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
static void hal_init(void);
|
||||
static int tick_thread(void * data);
|
||||
static void memory_monitor(lv_timer_t * param);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
static lv_disp_t * disp1;
|
||||
|
||||
int monitor_hor_res, monitor_ver_res;
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
void do_loop(void *arg);
|
||||
|
||||
/* Allows disabling CHOSEN_DEMO */
|
||||
static void lv_example_noop(void) {
|
||||
}
|
||||
|
||||
int main(int argc, char ** argv)
|
||||
{
|
||||
|
||||
monitor_hor_res = 800;
|
||||
monitor_ver_res = 480;
|
||||
printf("Starting with screen resolution of %dx%d px\n", monitor_hor_res, monitor_ver_res);
|
||||
|
||||
/*Initialize LittlevGL*/
|
||||
lv_init();
|
||||
|
||||
/*Initialize the HAL (display, input devices, tick) for LittlevGL*/
|
||||
hal_init();
|
||||
|
||||
lv_demo_widgets();
|
||||
|
||||
emscripten_set_main_loop_arg(do_loop, NULL, -1, true);
|
||||
}
|
||||
|
||||
void do_loop(void *arg)
|
||||
{
|
||||
/* Periodically call the lv_task handler.
|
||||
* It could be done in a timer interrupt or an OS task too.*/
|
||||
lv_task_handler();
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
|
||||
/**
|
||||
* Initialize the Hardware Abstraction Layer (HAL) for the Littlev graphics library
|
||||
*/
|
||||
static void hal_init(void)
|
||||
{
|
||||
lv_disp_t * disp = lv_sdl_window_create(monitor_hor_res, monitor_ver_res);
|
||||
|
||||
lv_group_t * g = lv_group_create();
|
||||
lv_group_set_default(g);
|
||||
|
||||
lv_sdl_mouse_create();
|
||||
lv_sdl_mousewheel_create();
|
||||
lv_sdl_keyboard_create();
|
||||
}
|
||||
28
.devcontainer/devcontainer.json
Normal file
28
.devcontainer/devcontainer.json
Normal file
@@ -0,0 +1,28 @@
|
||||
{
|
||||
"image": "mcr.microsoft.com/devcontainers/universal:2",
|
||||
"features": {
|
||||
"ghcr.io/ebaskoro/devcontainer-features/emscripten:1": {}
|
||||
},
|
||||
"postCreateCommand": "chmod +x /workspace/lvgl_app/lvgl/.devcontainer/setup.sh; /workspace/lvgl_app/lvgl/.devcontainer/setup.sh",
|
||||
"postStartCommand": ". /usr/local/emsdk/emsdk_env.sh;",
|
||||
|
||||
// Configure tool-specific properties.
|
||||
"customizations": {
|
||||
// Configure properties specific to VS Code.
|
||||
"vscode": {
|
||||
// Add the IDs of extensions you want installed when the container is created.
|
||||
"extensions": [
|
||||
//"searking.preview-vscode"
|
||||
"analytic-signal.preview-html"
|
||||
]
|
||||
}
|
||||
},
|
||||
|
||||
"hostRequirements": {
|
||||
"cpus": 4
|
||||
},
|
||||
|
||||
"workspaceMount": "source=${localWorkspaceFolder},target=/workspace/lvgl_app/lvgl,type=bind",
|
||||
"workspaceFolder": "/workspace/lvgl_app"
|
||||
|
||||
}
|
||||
85
.devcontainer/lvgl_shell.html
Executable file
85
.devcontainer/lvgl_shell.html
Executable file
@@ -0,0 +1,85 @@
|
||||
<html>
|
||||
<head>
|
||||
<meta name='viewport' content='width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0, shrink-to-fit=no'/>
|
||||
<style type="text/css">
|
||||
html, body {
|
||||
margin: 0;
|
||||
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
min-width: 100%;
|
||||
min-height: 100%;
|
||||
}
|
||||
|
||||
body {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.git-commit-info {
|
||||
font-family: Consolas, 'Courier New', Courier, monospace;
|
||||
background-color: #f1f1f1;
|
||||
padding: 2px;
|
||||
text-align: left;
|
||||
}
|
||||
#git-hash {
|
||||
text-align: center;
|
||||
}
|
||||
#output {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div id="git-hash"></div>
|
||||
<p id="output">
|
||||
<canvas id="canvas"></canvas>
|
||||
</p>
|
||||
<script src="gitrev.js"></script>
|
||||
<script>
|
||||
var siteURL = new URL(window.location.href);
|
||||
var w = siteURL.searchParams.get("w") || "800";
|
||||
var h = siteURL.searchParams.get("h") || "480";
|
||||
var canvas = document.getElementById('canvas');
|
||||
canvas.setAttribute("width", w);
|
||||
canvas.setAttribute("height", h);
|
||||
console.log("Requested " + w + "x" + h + " px");
|
||||
var Module = {
|
||||
print: function(text) {
|
||||
console.log(text);
|
||||
},
|
||||
printErr: function(text) {
|
||||
console.error(text);
|
||||
},
|
||||
canvas: (function() {
|
||||
return canvas;
|
||||
})(),
|
||||
arguments: [ siteURL.searchParams.get("w") || "800", siteURL.searchParams.get("h") || "480", siteURL.searchParams.get("example") ?? "default" ]
|
||||
};
|
||||
if(typeof window.git_hash != 'undefined') {
|
||||
var gitHashDiv = document.querySelector("#git-hash");
|
||||
var gitLink = document.createElement("div");
|
||||
var gitHashComponents = window.git_hash.split(" ").filter(component => component.trim().length > 0);
|
||||
for(var i = 0; i < gitHashComponents.length; i++) {
|
||||
console.log(gitHashComponents[i], gitHashComponents[i].length);
|
||||
/* This is an extremely lazy way of checking for a Git hash, but it works */
|
||||
if(gitHashComponents[i].length == 40) {
|
||||
gitHashComponents[i] = `<a href="https://github.com/lvgl/${gitHashComponents[i+1]}/commit/${gitHashComponents[i]}">${gitHashComponents[i]}</a>`;
|
||||
} else {
|
||||
/* Repository name */
|
||||
gitHashComponents[i] += "<br/>";
|
||||
}
|
||||
}
|
||||
gitLink.classList.add("git-commit-info");
|
||||
gitLink.innerHTML = gitHashComponents.join(" ");
|
||||
gitHashDiv.textContent = "LVGL compiled to Emscripten. Git commit information:";
|
||||
gitHashDiv.appendChild(gitLink);
|
||||
}
|
||||
window.addEventListener("click", () => window.focus());
|
||||
</script>
|
||||
{{{ SCRIPT }}}
|
||||
</body>
|
||||
</html>
|
||||
15
.devcontainer/setup.sh
Executable file
15
.devcontainer/setup.sh
Executable file
@@ -0,0 +1,15 @@
|
||||
#!/bin/sh
|
||||
|
||||
echo ". /usr/local/emsdk/emsdk_env.sh" >> /home/codespace/.bashrc
|
||||
|
||||
cd /workspace/lvgl_app
|
||||
sudo chmod 777 .
|
||||
mkdir build
|
||||
|
||||
cd lvgl/.devcontainer
|
||||
cp __CMakeLists.txt__ ../../CMakeLists.txt
|
||||
cp __lv_conf.h__ ../../lv_conf.h
|
||||
cp __main.c__ ../../main.c
|
||||
cp __build_all.sh__ ../../build_all.sh
|
||||
|
||||
chmod +x ../../build_all.sh
|
||||
Reference in New Issue
Block a user