fix(vg_lite): add config to disable draw shadow (#5534)
Signed-off-by: pengyiqiang <pengyiqiang@xiaomi.com> Co-authored-by: pengyiqiang <pengyiqiang@xiaomi.com>
This commit is contained in:
8
Kconfig
8
Kconfig
@@ -374,6 +374,14 @@ menu "LVGL configuration"
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help
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GPU will try to batch these many draw tasks.
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config LV_VG_LITE_USE_BOX_SHADOW
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bool "Enable border to simulate shadow."
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default n
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depends on LV_USE_DRAW_VG_LITE
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help
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which usually improves performance,
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but does not guarantee the same rendering quality as the software.
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config LV_USE_GPU_SDL
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bool "Use SDL renderer API"
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default n
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@@ -179,6 +179,11 @@
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/* VG-Lite flush commit trigger threshold. GPU will try to batch these many draw tasks. */
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#define LV_VG_LITE_FLUSH_MAX_COUNT 8
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/* Enable border to simulate shadow
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* NOTE: which usually improves performance,
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* but does not guarantee the same rendering quality as the software. */
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#define LV_VG_LITE_USE_BOX_SHADOW 0
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#endif
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/*=======================
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@@ -205,7 +205,9 @@ static int32_t draw_evaluate(lv_draw_unit_t * draw_unit, lv_draw_task_t * task)
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case LV_DRAW_TASK_TYPE_LABEL:
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case LV_DRAW_TASK_TYPE_FILL:
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case LV_DRAW_TASK_TYPE_BORDER:
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#if LV_VG_LITE_USE_BOX_SHADOW
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case LV_DRAW_TASK_TYPE_BOX_SHADOW:
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#endif
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case LV_DRAW_TASK_TYPE_LAYER:
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case LV_DRAW_TASK_TYPE_LINE:
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case LV_DRAW_TASK_TYPE_ARC:
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@@ -471,6 +471,17 @@
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#endif
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#endif
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/* Enable border to simulate shadow
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* NOTE: which usually improves performance,
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* but does not guarantee the same rendering quality as the software. */
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#ifndef LV_VG_LITE_USE_BOX_SHADOW
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#ifdef CONFIG_LV_VG_LITE_USE_BOX_SHADOW
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#define LV_VG_LITE_USE_BOX_SHADOW CONFIG_LV_VG_LITE_USE_BOX_SHADOW
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#else
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#define LV_VG_LITE_USE_BOX_SHADOW 0
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#endif
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#endif
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#endif
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/*=======================
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