Merge branch 'feat-subpixel' into dev-6.1
This commit is contained in:
@@ -361,6 +361,12 @@ typedef void * lv_font_user_data_t;
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# define lv_vsnprintf vsnprintf
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#endif /*LV_SPRINTF_CUSTOM*/
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/* Set the pixel order of the display.
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* Important only if "subpx fonts" are used.
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* With "normal" font it doesn't matter.
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*/
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#define LV_SUBPX_BGR 0
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/*===================
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* LV_OBJ SETTINGS
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*==================*/
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@@ -504,6 +504,14 @@
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#endif
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#endif /*LV_SPRINTF_CUSTOM*/
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/* Set the pixel order of the display.
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* Important only if "subpx fonts" are used.
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* With "normal" font it doesn't matter.
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*/
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#ifndef LV_SUBPX_BGR
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#define LV_SUBPX_BGR 0
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#endif
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/*===================
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* LV_OBJ SETTINGS
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*==================*/
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@@ -252,6 +252,7 @@ void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * mask_p, const lv
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bool g_ret = lv_font_get_glyph_dsc(font_p, &g, letter, '\0');
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if(g_ret == false) return;
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lv_coord_t pos_x = pos_p->x + g.ofs_x;
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lv_coord_t pos_y = pos_p->y + (font_p->line_height - font_p->base_line) - g.box_h - g.ofs_y;
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@@ -300,17 +301,32 @@ void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * mask_p, const lv
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if(g.box_w & 0x7) width_byte_scr++;
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uint16_t width_bit = g.box_w * g.bpp; /*Letter width in bits*/
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bool subpx = font_p->subpx == LV_FONT_SUBPX_NONE ? false : true;
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/* Calculate the col/row start/end on the map*/
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lv_coord_t col_start = pos_x >= mask_p->x1 ? 0 : mask_p->x1 - pos_x;
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lv_coord_t col_end = pos_x + g.box_w <= mask_p->x2 ? g.box_w : mask_p->x2 - pos_x + 1;
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lv_coord_t row_start = pos_y >= mask_p->y1 ? 0 : mask_p->y1 - pos_y;
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lv_coord_t row_end = pos_y + g.box_h <= mask_p->y2 ? g.box_h : mask_p->y2 - pos_y + 1;
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lv_coord_t col_start;
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lv_coord_t col_end;
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lv_coord_t row_start;
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lv_coord_t row_end;
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if(subpx == false) {
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col_start = pos_x >= mask_p->x1 ? 0 : mask_p->x1 - pos_x;
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col_end = pos_x + g.box_w <= mask_p->x2 ? g.box_w : mask_p->x2 - pos_x + 1;
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row_start = pos_y >= mask_p->y1 ? 0 : mask_p->y1 - pos_y;
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row_end = pos_y + g.box_h <= mask_p->y2 ? g.box_h : mask_p->y2 - pos_y + 1;
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} else {
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col_start = pos_x >= mask_p->x1 ? 0 : (mask_p->x1 - pos_x) * 3;
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col_end = pos_x + g.box_w / 3 <= mask_p->x2 ? g.box_w : (mask_p->x2 - pos_x + 1) * 3;
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row_start = pos_y >= mask_p->y1 ? 0 : mask_p->y1 - pos_y;
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row_end = pos_y + g.box_h <= mask_p->y2 ? g.box_h : mask_p->y2 - pos_y + 1;
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}
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/*Set a pointer on VDB to the first pixel of the letter*/
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vdb_buf_tmp += ((pos_y - vdb->area.y1) * vdb_width) + pos_x - vdb->area.x1;
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/*If the letter is partially out of mask the move there on VDB*/
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vdb_buf_tmp += (row_start * vdb_width) + col_start;
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if(subpx) vdb_buf_tmp += (row_start * vdb_width) + col_start / 3;
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else vdb_buf_tmp += (row_start * vdb_width) + col_start;
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/*Move on the map too*/
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uint32_t bit_ofs = (row_start * width_bit) + (col_start * g.bpp);
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@@ -326,37 +342,85 @@ void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * mask_p, const lv
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scr_transp = disp->driver.screen_transp;
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#endif
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uint8_t font_rgb[3];
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uint8_t txt_rgb[3] = {color.ch.red, color.ch.green, color.ch.blue};
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for(row = row_start; row < row_end; row++) {
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bitmask = bitmask_init >> col_bit;
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uint8_t sub_px_cnt = 0;
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for(col = col_start; col < col_end; col++) {
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letter_px = (*map_p & bitmask) >> (8 - col_bit - g.bpp);
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if(letter_px != 0) {
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if(opa == LV_OPA_COVER) {
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px_opa = g.bpp == 8 ? letter_px : bpp_opa_table[letter_px];
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} else {
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px_opa = g.bpp == 8 ? (uint16_t)((uint16_t)letter_px * opa) >> 8
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: (uint16_t)((uint16_t)bpp_opa_table[letter_px] * opa) >> 8;
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}
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if(disp->driver.set_px_cb) {
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disp->driver.set_px_cb(&disp->driver, (uint8_t *)vdb->buf_act, vdb_width,
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(col + pos_x) - vdb->area.x1, (row + pos_y) - vdb->area.y1, color, px_opa);
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} else if(vdb_buf_tmp->full != color.full) {
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if(px_opa > LV_OPA_MAX)
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*vdb_buf_tmp = color;
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else if(px_opa > LV_OPA_MIN) {
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if(scr_transp == false) {
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*vdb_buf_tmp = lv_color_mix(color, *vdb_buf_tmp, px_opa);
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} else {
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/*subpx == 0*/
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if(subpx == false) {
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if(letter_px != 0) {
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if(opa == LV_OPA_COVER) {
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px_opa = g.bpp == 8 ? letter_px : bpp_opa_table[letter_px];
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} else {
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px_opa = g.bpp == 8 ? (uint16_t)((uint16_t)letter_px * opa) >> 8
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: (uint16_t)((uint16_t)bpp_opa_table[letter_px] * opa) >> 8;
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}
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if(disp->driver.set_px_cb) {
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disp->driver.set_px_cb(&disp->driver, (uint8_t *)vdb->buf_act, vdb_width,
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(col + pos_x) - vdb->area.x1, (row + pos_y) - vdb->area.y1, color, px_opa);
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} else if(vdb_buf_tmp->full != color.full) {
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if(px_opa > LV_OPA_MAX) {
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*vdb_buf_tmp = color;
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} else if(px_opa > LV_OPA_MIN) {
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if(scr_transp == false) {
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*vdb_buf_tmp = lv_color_mix(color, *vdb_buf_tmp, px_opa);
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} else {
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#if LV_COLOR_DEPTH == 32 && LV_COLOR_SCREEN_TRANSP
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*vdb_buf_tmp = color_mix_2_alpha(*vdb_buf_tmp, (*vdb_buf_tmp).ch.alpha, color, px_opa);
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*vdb_buf_tmp = color_mix_2_alpha(*vdb_buf_tmp, (*vdb_buf_tmp).ch.alpha, color, px_opa);
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#endif
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}
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}
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}
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}
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vdb_buf_tmp++;
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}
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/*Handle subpx drawing*/
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else {
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if(letter_px != 0) {
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if(opa == LV_OPA_COVER) {
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px_opa = g.bpp == 8 ? letter_px : bpp_opa_table[letter_px];
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} else {
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px_opa = g.bpp == 8 ? (uint16_t)((uint16_t)letter_px * opa) >> 8
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: (uint16_t)((uint16_t)bpp_opa_table[letter_px] * opa) >> 8;
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}
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font_rgb[sub_px_cnt] = px_opa;
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} else {
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font_rgb[sub_px_cnt] = 0;
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}
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sub_px_cnt ++;
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if(sub_px_cnt == 3) {
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lv_color_t res_color;
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uint8_t bg_rgb[3] = {vdb_buf_tmp->ch.red, vdb_buf_tmp->ch.green, vdb_buf_tmp->ch.blue};
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#if LV_SUBPX_BGR
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res_color.ch.blue = (uint16_t)((uint16_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
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res_color.ch.green = (uint16_t)((uint16_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8;
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res_color.ch.red = (uint16_t)((uint16_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
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#else
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res_color.ch.red = (uint16_t)((uint16_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
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res_color.ch.green = (uint16_t)((uint16_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8;
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res_color.ch.blue = (uint16_t)((uint16_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
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#endif
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if(scr_transp == false) {
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vdb_buf_tmp->full = res_color.full;
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#if LV_COLOR_DEPTH == 32 && LV_COLOR_SCREEN_TRANSP
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} else {
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*vdb_buf_tmp = color_mix_2_alpha(*vdb_buf_tmp, (*vdb_buf_tmp).ch.alpha, color, px_opa);
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#endif
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}
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sub_px_cnt = 0;
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vdb_buf_tmp++;
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}
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}
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vdb_buf_tmp++;
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if(col_bit < 8 - g.bpp) {
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col_bit += g.bpp;
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@@ -367,11 +431,15 @@ void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * mask_p, const lv
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map_p++;
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}
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}
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col_bit += ((g.box_w - col_end) + col_start) * g.bpp;
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map_p += (col_bit >> 3);
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col_bit = col_bit & 0x7;
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vdb_buf_tmp += vdb_width - (col_end - col_start); /*Next row in VDB*/
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/*Next row in VDB*/
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if(subpx) vdb_buf_tmp += vdb_width - (col_end - col_start) / 3;
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else vdb_buf_tmp += vdb_width - (col_end - col_start);
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}
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}
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@@ -53,7 +53,18 @@ typedef struct
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uint8_t bpp; /**< Bit-per-pixel: 1, 2, 4, 8*/
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}lv_font_glyph_dsc_t;
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/*Describe the properties of a font*/
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/** The bitmaps might be upscaled by 3 to achieve subpixel rendering. */
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enum {
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LV_FONT_SUBPX_NONE,
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LV_FONT_SUBPX_HOR,
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LV_FONT_SUBPX_VER,
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LV_FONT_SUBPX_BOTH,
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};
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typedef uint8_t lv_font_subpx_t;
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/** Describe the properties of a font*/
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typedef struct _lv_font_struct
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{
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/** Get a glyph's descriptor from a font*/
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@@ -65,10 +76,13 @@ typedef struct _lv_font_struct
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/*Pointer to the font in a font pack (must have the same line height)*/
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uint8_t line_height; /**< The real line height where any text fits*/
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uint8_t base_line; /**< Base line measured from the top of the line_height*/
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uint8_t subpx :2; /**< An element of `lv_font_subpx_t`*/
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void * dsc; /**< Store implementation specific data here*/
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#if LV_USE_USER_DATA
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lv_font_user_data_t user_data; /**< Custom user data for font. */
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#endif
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} lv_font_t;
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/**********************
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@@ -140,7 +140,9 @@ bool lv_font_get_glyph_dsc_fmt_txt(const lv_font_t * font, lv_font_glyph_dsc_t *
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/*Put together a glyph dsc*/
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const lv_font_fmt_txt_glyph_dsc_t * gdsc = &fdsc->glyph_dsc[gid];
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uint32_t adv_w = gdsc->adv_w + ((int32_t)((int32_t)kvalue * fdsc->kern_scale) >> 4);
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int32_t kv = ((int32_t)((int32_t)kvalue * fdsc->kern_scale) >> 4);
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uint32_t adv_w = gdsc->adv_w + kv;
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adv_w = (adv_w + (1 << 3)) >> 4;
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dsc_out->adv_w = adv_w;
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@@ -191,6 +191,7 @@ typedef struct {
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* from `lv_font_fmt_txt_bitmap_format_t`
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*/
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uint16_t bitmap_format :2;
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uint16_t subpx :1;
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/*Cache the last letter and is glyph id*/
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uint32_t last_letter;
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