feat(draw_buf): add LV_DRAW_BUF_INIT macro to meet alignment requirement (#6102)
Signed-off-by: Xu Xingliang <xuxingliang@xiaomi.com> Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
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@@ -10,7 +10,8 @@
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void lv_example_canvas_4(void)
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{
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/*Create a buffer for the canvas*/
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LV_DRAW_BUF_DEFINE(draw_buf, CANVAS_WIDTH, CANVAS_HEIGHT, LV_COLOR_FORMAT_ARGB8888);
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LV_DRAW_BUF_DEFINE_STATIC(draw_buf, CANVAS_WIDTH, CANVAS_HEIGHT, LV_COLOR_FORMAT_ARGB8888);
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LV_DRAW_BUF_INIT_STATIC(draw_buf);
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/*Create a canvas and initialize its palette*/
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lv_obj_t * canvas = lv_canvas_create(lv_screen_active());
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