arch(draw): allow replacing the draw engine

BREAKING CHANGE: the API of lv_draw_... function have been changed
This commit is contained in:
Gabor Kiss-Vamosi
2021-11-29 14:54:37 +01:00
parent 0831b6ba76
commit db53ea925c
121 changed files with 3984 additions and 3382 deletions

View File

@@ -13,9 +13,7 @@
#include "lv_draw_sdl_texture_cache.h"
#include "../../misc/lv_log.h"
#include "../../draw/lv_draw_label.h"
#include "../../draw/lv_draw_img.h"
#include "lv_draw_sdl_utils.h"
/*********************
* DEFINES
@@ -33,25 +31,21 @@ typedef struct {
} draw_cache_value_t;
typedef struct {
lv_gpu_cache_key_magic_t magic;
lv_sdl_cache_key_magic_t magic;
} temp_texture_key_t;
typedef struct {
lv_coord_t width, height;
} temp_texture_userdata_t;
/**********************
* STATIC PROTOTYPES
**********************/
static void draw_cache_free_value(draw_cache_value_t *);
static draw_cache_value_t * draw_cache_get_entry(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length,
bool * found);
/**********************
* STATIC VARIABLES
**********************/
static lv_lru_t * lv_sdl_texture_cache;
/**********************
* MACROS
**********************/
@@ -60,64 +54,56 @@ static lv_lru_t * lv_sdl_texture_cache;
* GLOBAL FUNCTIONS
**********************/
void _lv_draw_sdl_texture_cache_init()
void lv_draw_sdl_texture_cache_init(lv_draw_sdl_ctx_t * ctx)
{
lv_sdl_texture_cache = lv_lru_new(1024 * 1024 * 8, 65536, (lv_lru_free_t *) draw_cache_free_value,
NULL);
ctx->internals->texture_cache = lv_lru_new(LV_GPU_SDL_LRU_SIZE, 65536,
(lv_lru_free_t *) draw_cache_free_value, NULL);
}
void _lv_draw_sdl_texture_cache_deinit()
void lv_draw_sdl_texture_cache_deinit(lv_draw_sdl_ctx_t * ctx)
{
lv_lru_free(lv_sdl_texture_cache);
lv_lru_free(ctx->internals->texture_cache);
}
SDL_Texture * lv_gpu_draw_cache_get(const void * key, size_t key_length, bool * found)
SDL_Texture * lv_draw_sdl_texture_cache_get(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length, bool * found)
{
return lv_gpu_draw_cache_get_with_userdata(key, key_length, found, NULL);
return lv_draw_sdl_texture_cache_get_with_userdata(ctx, key, key_length, found, NULL);
}
SDL_Texture * lv_gpu_draw_cache_get_with_userdata(const void * key, size_t key_length, bool * found, void ** userdata)
SDL_Texture * lv_draw_sdl_texture_cache_get_with_userdata(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length,
bool * found, void ** userdata)
{
draw_cache_value_t * value = NULL;
lv_lru_get(lv_sdl_texture_cache, key, key_length, (void **) &value);
if(!value) {
if(found) {
*found = false;
}
return NULL;
}
else {
if(userdata) {
*userdata = value->userdata;
}
}
if(found) {
*found = true;
draw_cache_value_t * value = draw_cache_get_entry(ctx, key, key_length, found);
if(!value) return NULL;
if(userdata) {
*userdata = value->userdata;
}
return value->texture;
}
void lv_draw_sdl_draw_cache_put(const void * key, size_t key_length, SDL_Texture * texture)
void lv_draw_sdl_texture_cache_put(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length, SDL_Texture * texture)
{
lv_draw_sdl_draw_cache_put_advanced(key, key_length, texture, NULL, NULL, 0);
lv_draw_sdl_texture_cache_put_advanced(ctx, key, key_length, texture, NULL, NULL, 0);
}
void lv_draw_sdl_draw_cache_put_advanced(const void * key, size_t key_length, SDL_Texture * texture, void * userdata,
lv_lru_free_t userdata_free, lv_draw_sdl_cache_flag_t flags)
void lv_draw_sdl_texture_cache_put_advanced(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length,
SDL_Texture * texture, void * userdata, void userdata_free(void *),
lv_draw_sdl_cache_flag_t flags)
{
lv_lru_t * lru = ctx->internals->texture_cache;
draw_cache_value_t * value = SDL_malloc(sizeof(draw_cache_value_t));
value->texture = texture;
value->userdata = userdata;
value->userdata_free = userdata_free;
value->flags = flags;
if(!texture) {
lv_lru_set(lv_sdl_texture_cache, key, key_length, value, 1);
lv_lru_set(lru, key, key_length, value, 1);
return;
}
if(flags & LV_DRAW_SDL_CACHE_FLAG_MANAGED) {
/* Managed texture doesn't count into cache size */
LV_LOG_INFO("cache texture %p, %d*%d@%dbpp", texture, width, height, SDL_BITSPERPIXEL(format));
lv_lru_set(lv_sdl_texture_cache, key, key_length, value, 1);
lv_lru_set(lru, key, key_length, value, 1);
return;
}
Uint32 format;
@@ -126,28 +112,10 @@ void lv_draw_sdl_draw_cache_put_advanced(const void * key, size_t key_length, SD
return;
}
LV_LOG_INFO("cache texture %p, %d*%d@%dbpp", texture, width, height, SDL_BITSPERPIXEL(format));
lv_lru_set(lv_sdl_texture_cache, key, key_length, value, width * height * SDL_BITSPERPIXEL(format) / 8);
lv_lru_set(lru, key, key_length, value, width * height * SDL_BITSPERPIXEL(format) / 8);
}
SDL_Texture * lv_gpu_temp_texture_obtain(SDL_Renderer * renderer, lv_coord_t width, lv_coord_t height)
{
temp_texture_key_t key;
SDL_memset(&key, 0, sizeof(key));
key.magic = LV_GPU_CACHE_KEY_TEMP;
temp_texture_userdata_t * userdata = NULL;
SDL_Texture * texture = lv_gpu_draw_cache_get_with_userdata(&key, sizeof(key), NULL, (void **) &userdata);
if(texture && userdata->width >= width && userdata->height >= height) {
return texture;
}
texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, width, height);
userdata = SDL_malloc(sizeof(temp_texture_userdata_t));
userdata->width = width;
userdata->height = height;
lv_draw_sdl_draw_cache_put_advanced(&key, sizeof(key), texture, userdata, SDL_free, 0);
return texture;
}
lv_draw_sdl_cache_key_head_img_t * lv_draw_sdl_img_cache_key_create(const void * src, int32_t frame_id, size_t * size)
lv_draw_sdl_cache_key_head_img_t * lv_draw_sdl_texture_img_key_create(const void * src, int32_t frame_id, size_t * size)
{
lv_draw_sdl_cache_key_head_img_t header;
/* VERY IMPORTANT! Padding between members is uninitialized, so we have to wipe them manually */
@@ -176,10 +144,6 @@ lv_draw_sdl_cache_key_head_img_t * lv_draw_sdl_img_cache_key_create(const void *
return (lv_draw_sdl_cache_key_head_img_t *) key;
}
/**********************
* STATIC FUNCTIONS
**********************/
static void draw_cache_free_value(draw_cache_value_t * value)
{
if(value->texture && !(value->flags & LV_DRAW_SDL_CACHE_FLAG_MANAGED)) {
@@ -192,6 +156,23 @@ static void draw_cache_free_value(draw_cache_value_t * value)
SDL_free(value);
}
static draw_cache_value_t * draw_cache_get_entry(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length,
bool * found)
{
lv_lru_t * lru = ctx->internals->texture_cache;
draw_cache_value_t * value = NULL;
lv_lru_get(lru, key, key_length, (void **) &value);
if(!value) {
if(found) {
*found = false;
}
return NULL;
}
if(found) {
*found = true;
}
return value;
}
#endif /*LV_USE_GPU_SDL*/