minor updates
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@@ -414,7 +414,7 @@ void lv_page_glue_obj(lv_obj_t * obj, bool glue)
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* Focus on an object. It ensures that the object will be visible on the page.
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* @param page pointer to a page object
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* @param obj pointer to an object to focus (must be on the page)
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* @param anim_time true: scroll animation time in milliseconds (0: no animation)
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* @param anim_time scroll animation time in milliseconds (0: no animation)
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*/
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void lv_page_focus(lv_obj_t * page, lv_obj_t * obj, uint16_t anim_time)
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{
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