feat(cmsis-pack): prepare for lvgl v8.2.0 release (#3062)

This commit is contained in:
Gabriel Wang
2022-01-31 12:15:27 +00:00
committed by GitHub
parent 4bd1e7e9f7
commit d851fe0528
4 changed files with 51 additions and 29 deletions

View File

@@ -1,6 +1,6 @@
/**
* @file lv_conf.h
* Configuration file for v8.1.1-dev
* Configuration file for v8.2.0
*/
/*
@@ -50,7 +50,7 @@
#define LV_MEM_CUSTOM 0
#if LV_MEM_CUSTOM == 0
/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
#define LV_MEM_SIZE (35U * 1024U) /*[bytes]*/
#define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/
/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
#define LV_MEM_ADR 0 /*0: unused*/
@@ -86,11 +86,20 @@
/*Use a custom tick source that tells the elapsed time in milliseconds.
*It removes the need to manually update the tick with `lv_tick_inc()`)*/
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
#endif /*LV_TICK_CUSTOM*/
#ifdef __PERF_COUNTER__
#define LV_TICK_CUSTOM 1
#if LV_TICK_CUSTOM
extern uint32_t SystemCoreClock;
#define LV_TICK_CUSTOM_INCLUDE "perf_counter.h"
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (get_system_ticks() / (SystemCoreClock / 1000ul))
#endif /*LV_TICK_CUSTOM*/
#else
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
#endif /*LV_TICK_CUSTOM*/
#endif /*__PERF_COUNTER__*/
/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
*(Not so important, you can adjust it to modify default sizes and spaces)*/
@@ -112,13 +121,13 @@
/*Allow buffering some shadow calculation.
*LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
*Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
#define LV_SHADOW_CACHE_SIZE 0
#define LV_SHADOW_CACHE_SIZE 0
/* Set number of maximally cached circle data.
* The circumference of 1/4 circle are saved for anti-aliasing
* radius * 4 bytes are used per circle (the most often used radiuses are saved)
* 0: to disable caching */
#define LV_CIRCLE_CACHE_SIZE 4
#define LV_CIRCLE_CACHE_SIZE 4
#endif /*LV_DRAW_COMPLEX*/
/*Default image cache size. Image caching keeps the images opened.
@@ -126,23 +135,23 @@
*With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
*However the opened images might consume additional RAM.
*0: to disable caching*/
#define LV_IMG_CACHE_DEF_SIZE 0
#define LV_IMG_CACHE_DEF_SIZE 0
/*Number of stops allowed per gradient. Increase this to allow more stops.
*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
#define LV_GRADIENT_MAX_STOPS 2
#define LV_GRADIENT_MAX_STOPS 2
/*Default gradient buffer size.
*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
*LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
*If the cache is too small the map will be allocated only while it's required for the drawing.
*0 mean no caching.*/
#define LV_GRAD_CACHE_DEF_SIZE 0
#define LV_GRAD_CACHE_DEF_SIZE 0
/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
*LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
#define LV_DITHER_GRADIENT 0
#define LV_DITHER_GRADIENT 0
#if LV_DITHER_GRADIENT
/*Add support for error diffusion dithering.
*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
@@ -175,6 +184,7 @@
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
#endif
/*Use SDL renderer API*/
#define LV_USE_GPU_SDL 0
#if LV_USE_GPU_SDL
@@ -294,7 +304,7 @@
/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
* E.g. __attribute__((aligned(4)))*/
#define LV_ATTRIBUTE_MEM_ALIGN __attribute__((aligned(4)))
#define LV_ATTRIBUTE_MEM_ALIGN __attribute__((aligned(4)))
/*Attribute to mark large constant arrays for example font's bitmaps*/
#define LV_ATTRIBUTE_LARGE_CONST
@@ -585,13 +595,6 @@
/*Enable the examples to be built with the library*/
#define LV_BUILD_EXAMPLES 1
/*==================
* DEMOS
*==================*/
#if LV_USE_DEMO_WIDGETS && LV_MEM_CUSTOM == 0 && LV_MEM_SIZE < (35ul * 1024ul)
#error Insufficient memory for demo:Widgets, please set LV_MEM_SIZE to at least (35ul * 1024ul).
#endif
/*--END OF LV_CONF_H--*/