add realign feature

This commit is contained in:
Gabor Kiss-Vamosi
2018-11-22 14:59:38 +01:00
parent e04a3e7fce
commit d797d10376
3 changed files with 278 additions and 27 deletions

View File

@@ -200,6 +200,14 @@ lv_obj_t * lv_obj_create(lv_obj_t * parent, const lv_obj_t * copy)
LV_OBJ_DEF_HEIGHT;
new_obj->ext_size = 0;
/*Init realign*/
#if LV_OBJ_REAILGN
new_obj->realign.align = LV_ALIGN_CENTER;
new_obj->realign.xofs = 0;
new_obj->realign.yofs = 0;
new_obj->realign.base = NULL;
new_obj->realign.auto_realign = 0;
#endif
/*Set appearance*/
lv_theme_t * th = lv_theme_get_current();
if(th) {
@@ -581,6 +589,11 @@ void lv_obj_set_size(lv_obj_t * obj, lv_coord_t w, lv_coord_t h)
/*Invalidate the new area*/
lv_obj_invalidate(obj);
/*Automatically realign the object if required*/
#if LV_OBJ_REAILGN
if(obj->realign.auto_realign) lv_obj_realign(obj);
#endif
}
/**
@@ -737,6 +750,195 @@ void lv_obj_align(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_co
new_y -= par_abs_y;
lv_obj_set_pos(obj, new_x, new_y);
#if LV_OBJ_REAILGN
/*Save the last align parameters to use them in `lv_obj_realign`*/
obj->realign.align = align;
obj->realign.xofs = x_mod;
obj->realign.yofs = y_mod;
obj->realign.base = base;
obj->realign.origo_align = 0;
#endif
}
/**
* Align an object to an other object.
* @param obj pointer to an object to align
* @param base pointer to an object (if NULL the parent is used). 'obj' will be aligned to it.
* @param align type of alignment (see 'lv_align_t' enum)
* @param x_mod x coordinate shift after alignment
* @param y_mod y coordinate shift after alignment
*/
void lv_obj_align_origo(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_coord_t x_mod, lv_coord_t y_mod)
{
lv_coord_t new_x = lv_obj_get_x(obj);
lv_coord_t new_y = lv_obj_get_y(obj);
lv_coord_t obj_w_half = lv_obj_get_width(obj) / 2;
lv_coord_t obj_h_half = lv_obj_get_height(obj) / 2;
if(base == NULL) {
base = lv_obj_get_parent(obj);
}
switch(align) {
case LV_ALIGN_CENTER:
new_x = lv_obj_get_width(base) / 2 - obj_w_half;
new_y = lv_obj_get_height(base) / 2 - obj_h_half;
break;
case LV_ALIGN_IN_TOP_LEFT:
new_x = -obj_w_half;
new_y = -obj_h_half;
break;
case LV_ALIGN_IN_TOP_MID:
new_x = lv_obj_get_width(base) / 2 - obj_w_half;
new_y = -obj_h_half;
break;
case LV_ALIGN_IN_TOP_RIGHT:
new_x = lv_obj_get_width(base) - obj_w_half;
new_y = -obj_h_half;
break;
case LV_ALIGN_IN_BOTTOM_LEFT:
new_x = -obj_w_half;
new_y = lv_obj_get_height(base) - obj_h_half;
break;
case LV_ALIGN_IN_BOTTOM_MID:
new_x = lv_obj_get_width(base) / 2 - obj_w_half;
new_y = lv_obj_get_height(base) - obj_h_half;
break;
case LV_ALIGN_IN_BOTTOM_RIGHT:
new_x = lv_obj_get_width(base) - obj_w_half;
new_y = lv_obj_get_height(base) - obj_h_half;
break;
case LV_ALIGN_IN_LEFT_MID:
new_x = -obj_w_half;
new_y = lv_obj_get_height(base) / 2 - obj_h_half;
break;
case LV_ALIGN_IN_RIGHT_MID:
new_x = lv_obj_get_width(base) - obj_w_half;
new_y = lv_obj_get_height(base) / 2 - obj_h_half;
break;
case LV_ALIGN_OUT_TOP_LEFT:
new_x = -obj_w_half;
new_y = -obj_h_half;
break;
case LV_ALIGN_OUT_TOP_MID:
new_x = lv_obj_get_width(base) / 2 - obj_w_half;
new_y = -obj_h_half;
break;
case LV_ALIGN_OUT_TOP_RIGHT:
new_x = lv_obj_get_width(base) - obj_w_half;
new_y = - obj_h_half;
break;
case LV_ALIGN_OUT_BOTTOM_LEFT:
new_x = -obj_w_half;
new_y = lv_obj_get_height(base) - obj_h_half;
break;
case LV_ALIGN_OUT_BOTTOM_MID:
new_x = lv_obj_get_width(base) / 2 - obj_w_half;
new_y = lv_obj_get_height(base) - obj_h_half;
break;
case LV_ALIGN_OUT_BOTTOM_RIGHT:
new_x = lv_obj_get_width(base) - obj_w_half;
new_y = lv_obj_get_height(base) - obj_h_half;
break;
case LV_ALIGN_OUT_LEFT_TOP:
new_x = - obj_w_half ;
new_y = - obj_h_half;
break;
case LV_ALIGN_OUT_LEFT_MID:
new_x = - obj_w_half;
new_y = lv_obj_get_height(base) / 2 - obj_h_half;
break;
case LV_ALIGN_OUT_LEFT_BOTTOM:
new_x = - obj_w_half;
new_y = lv_obj_get_height(base) - obj_h_half;
break;
case LV_ALIGN_OUT_RIGHT_TOP:
new_x = lv_obj_get_width(base) - obj_w_half;
new_y = -obj_h_half;
break;
case LV_ALIGN_OUT_RIGHT_MID:
new_x = lv_obj_get_width(base) - obj_w_half;
new_y = lv_obj_get_height(base) / 2 - obj_h_half;
break;
case LV_ALIGN_OUT_RIGHT_BOTTOM:
new_x = lv_obj_get_width(base) - obj_w_half;
new_y = lv_obj_get_height(base) - obj_h_half;
break;
}
/*Bring together the coordination system of base and obj*/
lv_obj_t * par = lv_obj_get_parent(obj);
lv_coord_t base_abs_x = base->coords.x1;
lv_coord_t base_abs_y = base->coords.y1;
lv_coord_t par_abs_x = par->coords.x1;
lv_coord_t par_abs_y = par->coords.y1;
new_x += x_mod + base_abs_x;
new_y += y_mod + base_abs_y;
new_x -= par_abs_x;
new_y -= par_abs_y;
lv_obj_set_pos(obj, new_x, new_y);
#if LV_OBJ_REAILGN
/*Save the last align parameters to use them in `lv_obj_realign`*/
obj->realign.align = align;
obj->realign.xofs = x_mod;
obj->realign.yofs = y_mod;
obj->realign.base = base;
obj->realign.origo_align = 1;
#endif
}
/**
* Realign the object based on the last `lv_obj_align` parameters.
* @param obj pointer to an object
*/
void lv_obj_realign(lv_obj_t * obj)
{
#if LV_OBJ_REAILGN
if(obj->realign.origo_align) lv_obj_align_origo(obj, obj->realign.base, obj->realign.align, obj->realign.xofs, obj->realign.yofs);
else lv_obj_align(obj, obj->realign.base, obj->realign.align, obj->realign.xofs, obj->realign.yofs);
#else
(void) obj;
LV_LOG_WARN("lv_obj_realaign: no effect because LV_OBJ_REAILGN = 0");
#endif
}
/**
* Enable the automatic realign of the object when its size has changed based on the last `lv_obj_align` parameters.
* @param obj pointer to an object
* @param en true: enable auto realign; false: disable auto realign
*/
void lv_obj_set_auto_realign(lv_obj_t * obj, bool en)
{
#if LV_OBJ_REAILGN
obj->realign.auto_realign = en ? 1 : 0;
#else
(void) obj;
(void) en;
LV_LOG_WARN("lv_obj_set_auto_realign: no effect because LV_OBJ_REAILGN = 0");
#endif
}
/*---------------------
@@ -757,7 +959,6 @@ void lv_obj_set_style(lv_obj_t * obj, lv_style_t * style)
/*Notify the object about the style change too*/
lv_obj_refresh_style(obj);
}
/**
@@ -1259,6 +1460,21 @@ lv_coord_t lv_obj_get_ext_size(const lv_obj_t * obj)
return obj->ext_size;
}
/**
* Get the automatic realign property of the object.
* @param obj pointer to an object
* @return true: auto realign is enabled; false: auto realign is disabled
*/
bool lv_obj_get_auto_realign(lv_obj_t * obj)
{
#if LV_OBJ_REAILGN
return obj->realign.auto_realign ? true : false;
#else
(void) obj;
return false;
#endif
}
/*-----------------
* Appearance get
*---------------*/

View File

@@ -112,6 +112,44 @@ typedef uint8_t lv_signal_t;
typedef lv_res_t (* lv_signal_func_t) (struct _lv_obj_t * obj, lv_signal_t sign, void * param);
enum
{
LV_ALIGN_CENTER = 0,
LV_ALIGN_IN_TOP_LEFT,
LV_ALIGN_IN_TOP_MID,
LV_ALIGN_IN_TOP_RIGHT,
LV_ALIGN_IN_BOTTOM_LEFT,
LV_ALIGN_IN_BOTTOM_MID,
LV_ALIGN_IN_BOTTOM_RIGHT,
LV_ALIGN_IN_LEFT_MID,
LV_ALIGN_IN_RIGHT_MID,
LV_ALIGN_OUT_TOP_LEFT,
LV_ALIGN_OUT_TOP_MID,
LV_ALIGN_OUT_TOP_RIGHT,
LV_ALIGN_OUT_BOTTOM_LEFT,
LV_ALIGN_OUT_BOTTOM_MID,
LV_ALIGN_OUT_BOTTOM_RIGHT,
LV_ALIGN_OUT_LEFT_TOP,
LV_ALIGN_OUT_LEFT_MID,
LV_ALIGN_OUT_LEFT_BOTTOM,
LV_ALIGN_OUT_RIGHT_TOP,
LV_ALIGN_OUT_RIGHT_MID,
LV_ALIGN_OUT_RIGHT_BOTTOM,
};
typedef uint8_t lv_align_t;
#if LV_OBJ_REAILGN
typedef struct {
struct _lv_obj_t * base;
lv_coord_t xofs;
lv_coord_t yofs;
lv_align_t align;
uint8_t auto_realign :1;
uint8_t origo_align :1; /*1: the oigo (center of the object) was aligned with `lv_obj_align_origo`*/
}lv_reailgn_t;
#endif
typedef struct _lv_obj_t
{
struct _lv_obj_t * par; /*Pointer to the parent object*/
@@ -144,6 +182,9 @@ typedef struct _lv_obj_t
lv_opa_t opa_scale; /*Scale down the opacity by this factor. Effects all children as well*/
lv_coord_t ext_size; /*EXTtend the size of the object in every direction. E.g. for shadow drawing*/
#if LV_OBJ_REAILGN
lv_reailgn_t realign;
#endif
#ifdef LV_OBJ_FREE_NUM_TYPE
LV_OBJ_FREE_NUM_TYPE free_num; /*Application specific identifier (set it freely)*/
@@ -171,32 +212,6 @@ typedef struct {
const char * type[LV_MAX_ANCESTOR_NUM]; /*[0]: the actual type, [1]: ancestor, [2] #1's ancestor ... [x]: "lv_obj" */
} lv_obj_type_t;
enum
{
LV_ALIGN_CENTER = 0,
LV_ALIGN_IN_TOP_LEFT,
LV_ALIGN_IN_TOP_MID,
LV_ALIGN_IN_TOP_RIGHT,
LV_ALIGN_IN_BOTTOM_LEFT,
LV_ALIGN_IN_BOTTOM_MID,
LV_ALIGN_IN_BOTTOM_RIGHT,
LV_ALIGN_IN_LEFT_MID,
LV_ALIGN_IN_RIGHT_MID,
LV_ALIGN_OUT_TOP_LEFT,
LV_ALIGN_OUT_TOP_MID,
LV_ALIGN_OUT_TOP_RIGHT,
LV_ALIGN_OUT_BOTTOM_LEFT,
LV_ALIGN_OUT_BOTTOM_MID,
LV_ALIGN_OUT_BOTTOM_RIGHT,
LV_ALIGN_OUT_LEFT_TOP,
LV_ALIGN_OUT_LEFT_MID,
LV_ALIGN_OUT_LEFT_BOTTOM,
LV_ALIGN_OUT_RIGHT_TOP,
LV_ALIGN_OUT_RIGHT_MID,
LV_ALIGN_OUT_RIGHT_BOTTOM,
};
typedef uint8_t lv_align_t;
enum
{
LV_ANIM_NONE = 0,
@@ -333,6 +348,18 @@ void lv_obj_set_height(lv_obj_t * obj, lv_coord_t h);
*/
void lv_obj_align(lv_obj_t * obj,const lv_obj_t * base, lv_align_t align, lv_coord_t x_mod, lv_coord_t y_mod);
/**
* Realign the object based on the last `lv_obj_align` parameters.
* @param obj pointer to an object
*/
void lv_obj_realign(lv_obj_t * obj);
/**
* Enable the automatic realign of the object when its size has changed based on the last `lv_obj_align` parameters.
* @param obj pointer to an object
* @param en true: enable auto realign; false: disable auto realign
*/
void lv_obj_set_auto_realign(lv_obj_t * obj, bool en);
/*---------------------
* Appearance set
@@ -623,6 +650,13 @@ lv_coord_t lv_obj_get_height(const lv_obj_t * obj);
*/
lv_coord_t lv_obj_get_ext_size(const lv_obj_t * obj);
/**
* Get the automatic realign property of the object.
* @param obj pointer to an object
* @return true: auto realign is enabled; false: auto realign is disabled
*/
bool lv_obj_get_auto_realign(lv_obj_t * obj);
/*-----------------
* Appearance get
*---------------*/