chore(docs) remove unneeded eval_rst statements

This commit is contained in:
embeddedt
2022-05-09 13:34:51 -04:00
parent 1816fa576c
commit d6911053aa
110 changed files with 0 additions and 220 deletions

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# Display interface
To register a display for LVGL, a `lv_disp_draw_buf_t` and a `lv_disp_drv_t` variable have to be initialized.

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# Add custom GPU
LVGL has a flexible and extendable draw pipeline. You can hook it to do some rendering with a GPU or even completely replace the built-in software renderer.

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# Input device interface
## Types of input devices

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# Porting

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# Logging
LVGL has a built-in *Log* module to inform the user about what is happening in the library.

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# Operating system and interrupts
LVGL is **not thread-safe** by default.

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# Set up a project

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# Sleep management
The MCU can go to sleep when no user input happens. In this case, the main `while(1)` should look like this:

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# Tick interface
LVGL needs a system tick to know elapsed time for animations and other tasks.

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# Timer Handler
To handle the tasks of LVGL you need to call `lv_timer_handler()` periodically in one of the following: