diff --git a/src/draw/sw/lv_draw_sw_img.c b/src/draw/sw/lv_draw_sw_img.c index 2e129f0ee..5c8794303 100644 --- a/src/draw/sw/lv_draw_sw_img.c +++ b/src/draw/sw/lv_draw_sw_img.c @@ -320,7 +320,7 @@ static void img_draw_core(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t blend_dsc.blend_area = img_coords; lv_draw_sw_blend(draw_unit, &blend_dsc); } - else if(!transformed && cf == LV_COLOR_FORMAT_RGB565A8 && draw_dsc->recolor_opa == LV_OPA_TRANSP) { + else if(!transformed && cf == LV_COLOR_FORMAT_RGB565A8 && draw_dsc->recolor_opa <= LV_OPA_MIN) { int32_t src_h = lv_area_get_height(img_coords); int32_t src_w = lv_area_get_width(img_coords); blend_dsc.src_area = img_coords; @@ -335,7 +335,7 @@ static void img_draw_core(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t lv_draw_sw_blend(draw_unit, &blend_dsc); } /*The simplest case just copy the pixels into the draw_buf. Blending will convert the colors if needed*/ - else if(!transformed && draw_dsc->recolor_opa == LV_OPA_TRANSP) { + else if(!transformed && draw_dsc->recolor_opa <= LV_OPA_MIN) { blend_dsc.src_area = img_coords; blend_dsc.src_buf = src_buf; blend_dsc.blend_area = img_coords;