remove debug printf-s
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@@ -1869,8 +1869,6 @@ static void lv_draw_shadow_bottom(const lv_area_t * coords, const lv_area_t * ma
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ofs_r.x = coords->x2 - radius;
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ofs_r.x = coords->x2 - radius;
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ofs_r.y = coords->y2 - radius + 1 - LV_ANTIALIAS;
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ofs_r.y = coords->y2 - radius + 1 - LV_ANTIALIAS;
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printf("\n\n");
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for(col = 0; col <= radius; col++) {
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for(col = 0; col <= radius; col++) {
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point_l.x = ofs_l.x + radius - col - radius;
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point_l.x = ofs_l.x + radius - col - radius;
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point_l.y = ofs_l.y + curve_x[col];
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point_l.y = ofs_l.y + curve_x[col];
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@@ -1878,8 +1876,6 @@ static void lv_draw_shadow_bottom(const lv_area_t * coords, const lv_area_t * ma
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point_r.x = ofs_r.x + col;
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point_r.x = ofs_r.x + col;
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point_r.y = ofs_r.y + curve_x[col];
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point_r.y = ofs_r.y + curve_x[col];
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printf("lx:%d, rx:%d\n", point_l.x, point_r.x);
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uint16_t d;
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uint16_t d;
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for(d = 0; d < swidth; d++) {
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for(d = 0; d < swidth; d++) {
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px_fp(point_l.x, point_l.y, mask, style->body.shadow.color, line_1d_blur[d]);
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px_fp(point_l.x, point_l.y, mask, style->body.shadow.color, line_1d_blur[d]);
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