ci: upgrade astyle tool (#4776)
Install from source to use the latest version
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@@ -63,7 +63,6 @@ typedef enum {
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LV_DISPLAY_RENDER_MODE_FULL,
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} lv_display_render_mode_t;
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typedef enum {
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LV_SCR_LOAD_ANIM_NONE,
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LV_SCR_LOAD_ANIM_OVER_LEFT,
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@@ -83,7 +82,6 @@ typedef enum {
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LV_SCR_LOAD_ANIM_OUT_BOTTOM,
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} lv_screen_load_anim_t;
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typedef void (*lv_display_flush_cb_t)(struct _lv_display_t * disp, const lv_area_t * area, uint8_t * px_map);
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typedef void (*lv_display_flush_wait_cb_t)(struct _lv_display_t * disp);
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@@ -261,7 +259,6 @@ void lv_display_set_flush_cb(lv_display_t * disp, lv_display_flush_cb_t flush_cb
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*/
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void lv_display_set_flush_wait_cb(lv_display_t * disp, lv_display_flush_wait_cb_t wait_cb);
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/**
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* Set the color format of the display.
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* If set to other than `LV_COLOR_FORMAT_NATIVE` the layer's `buffer_convert` function will be used
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@@ -294,7 +291,6 @@ void lv_display_set_antialiasing(lv_display_t * disp, bool en);
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*/
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bool lv_display_get_antialiasing(lv_display_t * disp);
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//! @cond Doxygen_Suppress
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/**
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@@ -314,7 +310,6 @@ LV_ATTRIBUTE_FLUSH_READY bool lv_display_flush_is_last(lv_display_t * disp);
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//! @endcond
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bool lv_display_is_double_buffered(lv_display_t * disp);
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/*---------------------
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@@ -357,7 +352,6 @@ struct _lv_obj_t * lv_display_get_layer_top(lv_display_t * disp);
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*/
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struct _lv_obj_t * lv_display_get_layer_sys(lv_display_t * disp);
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/**
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* Return the bottom layer. The bottom layer is the same on all screen and it is under the normal screen layer.
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* It's visible only if the the screen is transparent.
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@@ -366,7 +360,6 @@ struct _lv_obj_t * lv_display_get_layer_sys(lv_display_t * disp);
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*/
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struct _lv_obj_t * lv_display_get_layer_bottom(lv_display_t * disp);
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/**
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* Switch screen with animation
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* @param scr pointer to the new screen to load
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@@ -423,7 +416,6 @@ static inline void lv_screen_load(struct _lv_obj_t * scr)
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lv_display_load_scr(scr);
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}
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/*---------------------
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* OTHERS
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*--------------------*/
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@@ -529,7 +521,6 @@ void * lv_display_get_driver_data(lv_display_t * disp);
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#define LV_VER_RES lv_display_get_vertical_resolution(lv_display_get_default())
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#endif
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/**
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* Same as Android's DIP. (Different name is chosen to avoid mistype between LV_DPI and LV_DIP)
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* 1 dip is 1 px on a 160 DPI screen
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@@ -566,7 +557,6 @@ static inline int32_t lv_display_dpx(const lv_display_t * disp, int32_t n)
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return _LV_DPX_CALC(lv_display_get_dpi(disp), n);
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}
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#ifdef __cplusplus
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} /*extern "C"*/
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#endif
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