color_int_t reanme to lv_color_int_t
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@@ -918,7 +918,7 @@ void lv_obj_animate(lv_obj_t * obj, lv_anim_builtin_t type, uint16_t time, uint1
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lv_obj_t * par = lv_obj_get_parent(obj);
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/*Get the direction*/
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bool out = (type & ANIM_DIR_MASK) == ANIM_IN ? false : true;
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bool out = (type & ANIM_DIR_MASK) == LV_ANIM_IN ? false : true;
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type = type & (~ANIM_DIR_MASK);
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lv_anim_t a;
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