chore(porting): update disp template for using new draw_buf init API (#5260)
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@@ -64,21 +64,21 @@ void lv_port_disp_init(void)
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/* Example 1
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* One buffer for partial rendering*/
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static lv_color_t buf_1_1[MY_DISP_HOR_RES * 10]; /*A buffer for 10 rows*/
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lv_display_set_draw_buffers(disp, buf_1_1, NULL, sizeof(buf_1_1), LV_DISPLAY_RENDER_MODE_PARTIAL);
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lv_display_set_buffers(disp, buf_1_1, NULL, sizeof(buf_1_1), LV_DISPLAY_RENDER_MODE_PARTIAL);
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/* Example 2
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* Two buffers for partial rendering
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* In flush_cb DMA or similar hardware should be used to update the display in the background.*/
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static lv_color_t buf_2_1[MY_DISP_HOR_RES * 10];
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static lv_color_t buf_2_2[MY_DISP_HOR_RES * 10];
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lv_display_set_draw_buffers(disp, buf_2_1, buf_2_2, sizeof(buf_2_1), LV_DISPLAY_RENDER_MODE_PARTIAL);
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lv_display_set_buffers(disp, buf_2_1, buf_2_2, sizeof(buf_2_1), LV_DISPLAY_RENDER_MODE_PARTIAL);
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/* Example 3
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* Two buffers screen sized buffer for double buffering.
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* Both LV_DISPLAY_RENDER_MODE_DIRECT and LV_DISPLAY_RENDER_MODE_FULL works, see their comments*/
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static lv_color_t buf_3_1[MY_DISP_HOR_RES * MY_DISP_VER_RES];
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static lv_color_t buf_3_2[MY_DISP_HOR_RES * MY_DISP_VER_RES];
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lv_display_set_draw_buffers(disp, buf_3_1, buf_3_2, sizeof(buf_3_1), LV_DISPLAY_RENDER_MODE_DIRECT);
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lv_display_set_buffers(disp, buf_3_1, buf_3_2, sizeof(buf_3_1), LV_DISPLAY_RENDER_MODE_DIRECT);
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}
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