fix lv_deinit when LV_USE_GPU_SDL is enabled (#2598)

* Fixed lv_deinit when LV_USE_GPU_SDL is enabled

* Update CHANGELOG.md
This commit is contained in:
Mariotaku
2021-09-27 18:04:53 +09:00
committed by GitHub
parent 5565d5965a
commit c45d9ccc3e
2 changed files with 2 additions and 1 deletions

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@@ -1,6 +1,7 @@
# Changelog # Changelog
## v8.1.0 (In progress) ## v8.1.0 (In progress)
- Fixed lv_deinit declaration when LV_USE_GPU_SDL is enabled
- added sample lv_example_list_2.py - added sample lv_example_list_2.py
- lv_obj_move_up(obj) and lv_obj_move_down(obj) added. (#2461) - lv_obj_move_up(obj) and lv_obj_move_down(obj) added. (#2461)
- feat(example) stacked area chart lv_example_chart_8 added. - feat(example) stacked area chart lv_example_chart_8 added.

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@@ -194,7 +194,7 @@ typedef struct _lv_obj_t {
*/ */
void lv_init(void); void lv_init(void);
#if LV_ENABLE_GC || !LV_MEM_CUSTOM #if LV_ENABLE_GC || !LV_MEM_CUSTOM || LV_USE_GPU_SDL
/** /**
* Deinit the 'lv' library * Deinit the 'lv' library