Update ROADMAP.md

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Gabor Kiss-Vamosi
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Roadmap
=======
# Roadmap
Planned for v9
--------------
## Planned for v9
Naming and API
~~~~~~~~~~~~~~
### Naming and API
- [x] `lv_style_set_size()` should have separate width and height parameters
- [x] Reconsider image color formats.
- [ ] More consistent names:`remove/clear/delete/del`, `offset/ofs`, `add/create/register`, `id/idx/index`, `middle/mid/center`, `img/image`, `txt/text`, `opa/opacity/alpha`, `scr/screen`, `disp, display`, `finished/complete/completed/ready`, `buf/buffer`, `..._cb`, angle, rotation`, `zoom, scale`
@@ -19,9 +16,7 @@ Naming and API
- [ ] Generic `lv_date_t` and `lv_time_t`
- [ ] Make layouts with an `lv_layout_dsc_t` instead of registering an ID + callback. See [here](https://github.com/lvgl/lvgl/issues/3481#issuecomment-1206434501)
Architecture
~~~~~~~~~~~~
### Architecture
- [x] Consider merging `lv_disp_drv_t`, `lv_disp_t`, `lv_disp_draw_buf_t`, `lv_draw_ctx_t`, and `struct`'s from the new driver API (or only some of them)
- [x] New driver architecture #2720
- [x] `draw_ctx->buffer_convert`? See [here](https://github.com/lvgl/lvgl/issues/3379#issuecomment-1147954592). Also remove 16 SWAPPED color format? See [here](https://github.com/lvgl/lvgl/issues/3379#issuecomment-1140886258).
@@ -36,15 +31,12 @@ Architecture
- [ ] Condider using `lv_color32_t` on APIs to support e.g. alpha gradient.
- [ ] Add more feature to key presses (long press, release, etc). See [here](https://forum.lvgl.io/t/keypad-input-device-why-lv-event-long-pressed-only-on-enter/10263).
Styles
~~~~~~
### Styles
- [ ] Make `style_bg_img` support `9patch` images
- [ ] non-uniform scale of images: scale width and height differently
- [ ] Scroll anim settings should come from styles to allow customization
Widgets
~~~~~~~
### Widgets
- [ ] `lv_img`: Reconsider image sizing models (when the image size is not content): center, top-left, zoom, tile, other?
- [ ] `lv_tabview` Replace button matrix with real buttons for more flexibility
- [ ] `lv_label` reconsider label long modes. (support min/max-width/height too) #3420
@@ -53,45 +45,32 @@ Widgets
- [ ] Improve `lv_label_align_t` #1656
- [ ] Disabled widgets should absorb indev actions without sending events. [#3860](https://github.com/lvgl/lvgl/issues/3860)
Drawing and rendering
~~~~~~~~~~~~~~~~~~~~~
### Drawing and rendering
- [ ] Automatically recalculate the layout if a coordinte is get with `lv_obj_get_width/height/x/y/etc`
Animations
~~~~~~~~~~
### Animations
- [ ] Use `anim` events to replace many callbacks with one
- [ ] `lv_anim_time_to_speed` should work differently to remove `style_anim_speed`. E.g. on large values of anim time store the speed. Besides all widgets should use the `style_anim` property. `anim` should clamp the time if it's calculated from speed, e.g `lv_clamp(200, t, 2000)`. (maybe `a->min_time/max_time`).
- [ ] Use dedicated `lv_anim_custom_exec_cb_t`. See [here](https://forum.lvgl.io/t/custom-exec-cb-prevents-lv-anim-del-obj-null/10266).
Planned in general
------------------
CI
~~
## Planned in general
### CI
- [ ] Plaform independent bechmarking #3443
- [ ] Run static analyzer
- [ ] Release script
- [ ] Unit test for all widgets #2337
- [ ] CI test for flash/RAM usage #3127
Architecture
~~~~~~~~~~~~
### Architecture
- [ ] C++ binding: https://github.com/lvgl/lv_binding_cpp
- [ ] Markup language #2428
Styles
~~~~~~
### Styles
- [ ] Hover
- [ ] Global states in selectors. E.g. `LV_STATE_PRESSED | SMALL_SCREEN` like media quarry in CSS
Drawing and rendering
~~~~~~~~~~~~~~~~~~~~~
### Drawing and rendering
- [ ] SW: Line drawing with image rotation
- [ ] SW: Arc drawing from small squares (16x16?) to detect transparent or solid parts
- [ ] SW: Rounded rectangle drawing from small squares (16x16?) to detect transparent or solid parts
@@ -105,13 +84,10 @@ Drawing and rendering
- [ ] Real time blur
- [ ] Gradient with alpha
Widgets
~~~~~~~
### Widgets
- [ ] `lv_bar`, `lv_arc`: handle max < min for fill direction swapping #4039
Others
~~~~~~
### Others
- [ ] More grid features. E.g. repeat(auto-fill, minmax( <value> px, 1fr))
- [ ] Named grid cells to allow updating layouts without touching the children (like CSS `grid-template-areas`)
- [ ] Scene support. See [this comment](https://github.com/lvgl/lvgl/issues/2790#issuecomment-965100911)
@@ -119,9 +95,7 @@ Others
- [ ] Variable binding. I.e create properties which can be bound to objects and those obejcts are notified on value change. Maybe based on `lv_msg`?
- [ ] Consider [stagger animations](https://greensock.com/docs/v3/Staggers).
Ideas
-----
## Ideas
- Better way to reset global variables in `lv_deinit()` #3385
- `lv_array`: replace linked lists with array where possible (arrays are faster and uses less memory)
- Reconsider how to handle UTF-8 characters (allow different encoding too) and Bidi. Maybe create an abstraction for typesetting.