chore(docs): fix a few typos (#4170)
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
This commit is contained in:
@@ -169,7 +169,7 @@ lottie size is as intended - Limit total number of frames, the longer
|
||||
the lottie animation is, the more memory it will consume for rendering
|
||||
(rlottie consumes IRAM for rendering) - Build the lottie animation for
|
||||
the intended frame rate - default lottie is 60fps, embedded LCDs likely
|
||||
wont go above 30fps
|
||||
won't go above 30fps
|
||||
|
||||
IDF Setup
|
||||
~~~~~~~~~
|
||||
@@ -194,7 +194,7 @@ Rlottie patch file
|
||||
Rlottie relies on a dynamic linking for an image loader lib. This needs
|
||||
to be disabled as the IDF doesn't play nice with dynamic linking.
|
||||
|
||||
A patch file is available in lvgl uner:
|
||||
A patch file is available in lvgl under:
|
||||
``/env_support/esp/rlottie/0001-changes-to-compile-with-esp-idf.patch``
|
||||
|
||||
Apply the patch file to your rlottie submodule.
|
||||
@@ -223,7 +223,7 @@ guarantee that every animation will work.
|
||||
Additional Rlottie considerations in ESP-IDF
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
While unecessary, removing the ``rlottie/rlottie/example`` folder can remove
|
||||
While unnecessary, removing the ``rlottie/rlottie/example`` folder can remove
|
||||
many un-needed files for this embedded LVGL application
|
||||
|
||||
From here, you can use the relevant LVGL lv_rlottie functions to create
|
||||
|
||||
@@ -10,7 +10,7 @@ Overview
|
||||
--------
|
||||
|
||||
- Supports both normal JPG and the custom SJPG formats.
|
||||
- Decoding normal JPG consumes RAM with the size fo the whole
|
||||
- Decoding normal JPG consumes RAM with the size of the whole
|
||||
uncompressed image (recommended only for devices with more RAM)
|
||||
- SJPG is a custom format based on "normal" JPG and specially made for
|
||||
LVGL.
|
||||
@@ -24,7 +24,7 @@ Overview
|
||||
- By default the sjpg image cache will be image width \* 2 \* 16 bytes
|
||||
(can be modified)
|
||||
- Currently only 16 bit image format is supported (TODO)
|
||||
- Only the required partion of the JPG and SJPG images are decoded,
|
||||
- Only the required portion of the JPG and SJPG images are decoded,
|
||||
therefore they can't be zoomed or rotated.
|
||||
|
||||
Usage
|
||||
|
||||
Reference in New Issue
Block a user