diff --git a/README.md b/README.md index 3712c1258..b259aa19c 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # Littlev Graphics Libraray -![LittlevGL cover](http://www.gl.littlev.hu/home/main_cover_small.png) +![LittlevGL cover](https://littlevgl.com/docs/themes/lv_theme_intro.png) LittlevGL provides everything you need to create a Graphical User Interface (GUI) on embedded systems with easy-to-use graphical elements, beautiful visual effects and low memory footprint. @@ -11,6 +11,7 @@ Homepage: https://littlevgl.com * [Porting](#porting) * [Project set-up](#project-set-up) * [PC simulator](#pc-simulator) +* [Related repositories](#related-repositories) * [Screenshots](#screenshots) * [Contributing](#contributing) * [Donate](#donate) @@ -32,11 +33,11 @@ Homepage: https://littlevgl.com ## Porting In the simplest case you need 4 things: -1. Call `lv_tick_inc(1)` in every millisecods in a Timer or Task +1. Call `lv_tick_inc(x)` in every `x` millisecods in a Timer or Task (`x` should be between 1 and 10) 2. Register a function which can **copy a pixel array** to an area of the screen. 3. Register a function which can **read an input device**. (E.g. touch pad) 4. Call `lv_task_handler()` periodically every few milliseconds. -For more information visit https://littlevgl.com/porting +For a detailed description visit https://littlevgl.com/porting Or check the [Porting tutorial](https://github.com/littlevgl/lv_examples/blob/master/lv_tutorial/0_porting/lv_tutorial_porting.c) ## Project set-up @@ -57,6 +58,12 @@ If you don't have an embedded hardware you can test the graphics library in a PC There is a pre-configured PC project for **Eclipse CDT** in this repository: https://github.com/littlevgl/pc_simulator +## Related repositories +* PC simualtor: https://github.com/littlevgl/pc_simulator +* Projects: https://github.com/littlevgl/lv_projects +* Examples: https://github.com/littlevgl/lv_examples +* Drivers: https://github.com/littlevgl/lv_drivers + ## Screenshots ![TFT material](http://www.gl.littlev.hu/github_res/tft_material.png) ![TFT zen](http://www.gl.littlev.hu/github_res/tft_zen.png)