feat(log): improve lv_log and add log the result from lv_demo_benchmark (#3084)
* feat(log): improve log * Update log.md * Update log.md * fix: fix formatting issue * fix: fix formatting again... * fix: remove blanks
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@@ -780,6 +780,12 @@ static void scene_next_task_cb(lv_timer_t * timer)
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lv_table_add_cell_ctrl(table, row, 0, LV_TABLE_CELL_CTRL_MERGE_RIGHT);
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lv_table_set_cell_value(table, row, 0, "Slow but common cases");
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// lv_table_set_cell_type(table, row, 0, 4);
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LV_LOG("\r\n"
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"LVGL v%d.%d.%d " LVGL_VERSION_INFO
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" Benchmark (in csv format)\r\n",
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LVGL_VERSION_MAJOR, LVGL_VERSION_MINOR, LVGL_VERSION_PATCH);
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row++;
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char buf[256];
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for(i = 0; i < sizeof(scenes) / sizeof(scene_dsc_t) - 1; i++) {
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@@ -793,19 +799,24 @@ static void scene_next_task_cb(lv_timer_t * timer)
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// lv_table_set_cell_type(table, row, 0, 2);
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// lv_table_set_cell_type(table, row, 1, 2);
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LV_LOG("%s,%s\r\n", scenes[i].name, buf);
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row++;
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}
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if(scenes[i].fps_opa < 20 && LV_MAX(scenes[i].weight / 2, 1) >= 10) {
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lv_snprintf(buf, sizeof(buf), "%s + opa", scenes[i].name);
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lv_table_set_cell_value(table, row, 0, buf);
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LV_LOG("%s,", buf);
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lv_snprintf(buf, sizeof(buf), "%"LV_PRIu32, scenes[i].fps_opa);
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lv_table_set_cell_value(table, row, 1, buf);
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// lv_table_set_cell_type(table, row, 0, 2);
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// lv_table_set_cell_type(table, row, 1, 2);
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LV_LOG("%s\r\n", buf);
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row++;
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}
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}
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@@ -836,12 +847,16 @@ static void scene_next_task_cb(lv_timer_t * timer)
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// lv_table_set_cell_type(table, row, 0, 2);
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// lv_table_set_cell_type(table, row, 1, 2);
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}
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LV_LOG("%s,%s\r\n", scenes[i].name, buf);
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row++;
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lv_snprintf(buf, sizeof(buf), "%s + opa", scenes[i].name);
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lv_table_set_cell_value(table, row, 0, buf);
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LV_LOG("%s,", buf);
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lv_snprintf(buf, sizeof(buf), "%"LV_PRIu32, scenes[i].fps_opa);
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lv_table_set_cell_value(table, row, 1, buf);
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@@ -854,6 +869,8 @@ static void scene_next_task_cb(lv_timer_t * timer)
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// lv_table_set_cell_type(table, row, 0, 2);
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// lv_table_set_cell_type(table, row, 1, 2);
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}
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LV_LOG("%s\r\n", buf);
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row++;
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}
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