update lv_anim.h
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@@ -99,7 +99,7 @@ void lv_anim_core_init(void);
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void lv_anim_init(lv_anim_t * a);
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/**
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* Set a function to execute by the aniamtion
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* Set a variable to animate function to execute on `var`
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* @param a pointer to an initialized `lv_anim_t` variable
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* @param var pointer to a variable to animate
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* @param exec_cb a function to execute.
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