fix(arm2d): apply a temporary patch to arm-2d acceleration (#5466)

This commit is contained in:
Gabriel Wang
2024-01-25 08:30:00 +00:00
committed by GitHub
parent 3dcbe2bf4c
commit b255eeabf0
5 changed files with 31 additions and 4 deletions

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@@ -36,7 +36,7 @@
<repository type="git">https://github.com/lvgl/lvgl.git</repository>
<releases>
<release date="2024-01-22" version="9.0.0" url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/LVGL.lvgl.9.0.0.pack">
<release date="2024-01-24" version="9.0.0" url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/LVGL.lvgl.9.0.0.pack">
- LVGL 9.0.0
- Implements a New Render Architecture that enables parallel processing
- Accelerates SW-Render with NEON and Helium technology for Cortex architectures.

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@@ -2,7 +2,7 @@
<index schemaVersion="1.0.0" xs:noNamespaceSchemaLocation="PackIndex.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema-instance">
<vendor>LVGL</vendor>
<url>https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/</url>
<timestamp>2024-01-22</timestamp>
<timestamp>2024-01-24</timestamp>
<pindex>
<pdsc url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/" vendor="LVGL" name="lvgl" version="9.0.0"/>
</pindex>

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@@ -166,6 +166,9 @@
/* Enable VG-Lite assert. */
#define LV_VG_LITE_USE_ASSERT 0
/* VG-Lite flush commit trigger threshold. GPU will try to batch these many draw tasks. */
#define LV_VG_LITE_FLUSH_MAX_COUNT 8
#endif
/*=======================