docs: removes non ascii characters (#4175)

This commit is contained in:
Kevin Schlosser
2023-04-27 11:47:13 -06:00
committed by GitHub
parent e485dd8bb4
commit b1df744538
67 changed files with 457 additions and 457 deletions

View File

@@ -25,11 +25,11 @@ Parts and Styles
``bg_color`` style properties can be used. ``bg_color`` should be set
directly on the label of the text area.
- :cpp:enumerator:`LV_PART_CURSOR` Marks the position where the characters are
inserted. The cursors area is always the bounding box of the current
inserted. The cursor's area is always the bounding box of the current
character. A block cursor can be created by adding a background color
and background opacity to :cpp:enumerator:`LV_PART_CURSOR`\ s style. The create
and background opacity to :cpp:enumerator:`LV_PART_CURSOR`\ 's style. The create
line cursor leave the cursor transparent and set a left border. The
``anim_time`` style property sets the cursors blink time.
``anim_time`` style property sets the cursor's blink time.
- :cpp:enumerator:`LV_PART_TEXTAREA_PLACEHOLDER` Unique to Text Area, allows styling
the placeholder text.
@@ -39,7 +39,7 @@ Usage
Add text
--------
You can insert text or characters to the current cursors position with:
You can insert text or characters to the current cursor's position with:
- :cpp:expr:`lv_textarea_add_char(textarea, 'c')`
- :cpp:expr:`lv_textarea_add_text(textarea, "insert this text")`
@@ -69,8 +69,8 @@ Move the cursor
The cursor position can be modified directly like
:cpp:expr:`lv_textarea_set_cursor_pos(textarea, 10)`. The ``0`` position means
before the first characters, :cpp:enumerator:`LV_TA_CURSOR_LAST` means after the
last character
"before the first characters", :cpp:enumerator:`LV_TA_CURSOR_LAST` means "after the
last character"
You can step the cursor with
@@ -135,7 +135,7 @@ scrolling and drawing might be slow. However, by enabling
:c:macro:`LV_LABEL_LONG_TXT_HINT` in ``lv_conf.h`` the performance can be
hugely improved. This will save some additional information about the
label to speed up its drawing. Using :c:macro:`LV_LABEL_LONG_TXT_HINT` the
scrolling and drawing will as fast as with normal short texts.
scrolling and drawing will as fast as with "normal" short texts.
Select text
-----------