fix(indev): do not send keys to objects in disabled state

This commit is contained in:
Gabor Kiss-Vamosi
2022-04-06 22:11:18 +02:00
parent 00f67597d3
commit b0a46c4837
2 changed files with 31 additions and 24 deletions

View File

@@ -279,6 +279,9 @@ lv_res_t lv_group_send_data(lv_group_t * group, uint32_t c)
{
lv_obj_t * act = lv_group_get_focused(group);
if(act == NULL) return LV_RES_OK;
if(lv_obj_has_state(act, LV_STATE_DISABLED)) return LV_RES_OK;
return lv_event_send(act, LV_EVENT_KEY, &c);
}

View File

@@ -405,6 +405,8 @@ static void indev_keypad_proc(lv_indev_t * i, lv_indev_data_t * data)
indev_obj_act = lv_group_get_focused(g);
if(indev_obj_act == NULL) return;
bool dis = lv_obj_has_state(indev_obj_act, LV_STATE_DISABLED);
/*Save the last key to compare it with the current latter on RELEASE*/
uint32_t prev_key = i->proc.types.keypad.last_key;
@@ -423,25 +425,8 @@ static void indev_keypad_proc(lv_indev_t * i, lv_indev_data_t * data)
LV_LOG_INFO("%" LV_PRIu32 " key is pressed", data->key);
i->proc.pr_timestamp = lv_tick_get();
/*Simulate a press on the object if ENTER was pressed*/
if(data->key == LV_KEY_ENTER) {
/*Send the ENTER as a normal KEY*/
lv_group_send_data(g, LV_KEY_ENTER);
if(indev_reset_check(&i->proc)) return;
lv_event_send(indev_obj_act, LV_EVENT_PRESSED, indev_act);
if(indev_reset_check(&i->proc)) return;
}
else if(data->key == LV_KEY_ESC) {
/*Send the ESC as a normal KEY*/
lv_group_send_data(g, LV_KEY_ESC);
if(indev_reset_check(&i->proc)) return;
lv_event_send(indev_obj_act, LV_EVENT_CANCEL, indev_act);
if(indev_reset_check(&i->proc)) return;
}
/*Move the focus on NEXT*/
else if(data->key == LV_KEY_NEXT) {
if(data->key == LV_KEY_NEXT) {
lv_group_set_editing(g, false); /*Editing is not used by KEYPAD is be sure it is disabled*/
lv_group_focus_next(g);
if(indev_reset_check(&i->proc)) return;
@@ -452,14 +437,33 @@ static void indev_keypad_proc(lv_indev_t * i, lv_indev_data_t * data)
lv_group_focus_prev(g);
if(indev_reset_check(&i->proc)) return;
}
/*Just send other keys to the object (e.g. 'A' or `LV_GROUP_KEY_RIGHT`)*/
else {
lv_group_send_data(g, data->key);
if(indev_reset_check(&i->proc)) return;
else if(!dis) {
/*Simulate a press on the object if ENTER was pressed*/
if(data->key == LV_KEY_ENTER) {
/*Send the ENTER as a normal KEY*/
lv_group_send_data(g, LV_KEY_ENTER);
if(indev_reset_check(&i->proc)) return;
if(!dis) lv_event_send(indev_obj_act, LV_EVENT_PRESSED, indev_act);
if(indev_reset_check(&i->proc)) return;
}
else if(data->key == LV_KEY_ESC) {
/*Send the ESC as a normal KEY*/
lv_group_send_data(g, LV_KEY_ESC);
if(indev_reset_check(&i->proc)) return;
lv_event_send(indev_obj_act, LV_EVENT_CANCEL, indev_act);
if(indev_reset_check(&i->proc)) return;
}
/*Just send other keys to the object (e.g. 'A' or `LV_GROUP_KEY_RIGHT`)*/
else {
lv_group_send_data(g, data->key);
if(indev_reset_check(&i->proc)) return;
}
}
}
/*Pressing*/
else if(data->state == LV_INDEV_STATE_PRESSED && prev_state == LV_INDEV_STATE_PRESSED) {
else if(!dis && data->state == LV_INDEV_STATE_PRESSED && prev_state == LV_INDEV_STATE_PRESSED) {
if(data->key == LV_KEY_ENTER) {
lv_event_send(indev_obj_act, LV_EVENT_PRESSING, indev_act);
@@ -506,7 +510,7 @@ static void indev_keypad_proc(lv_indev_t * i, lv_indev_data_t * data)
}
}
/*Release happened*/
else if(data->state == LV_INDEV_STATE_RELEASED && prev_state == LV_INDEV_STATE_PRESSED) {
else if(!dis && data->state == LV_INDEV_STATE_RELEASED && prev_state == LV_INDEV_STATE_PRESSED) {
LV_LOG_INFO("%" LV_PRIu32 " key is released", data->key);
/*The user might clear the key when it was released. Always release the pressed key*/
data->key = prev_key;