Bugfix/mgg 562 lvgl pxp symbol prefix missing include path update blit limit (#1830)
* PXP: Updated area threshold, fixed symbol names, minor fixes - Area threshold of 1 left from debugging, changed to 32 for performance reasons. - Fixed naming convention of symbols (prefix LV_GPU_) - Fixed include paths (no need to add src folder into include paths) - Comments changed to doxygen Signed-off-by: Jozef Bastek <jozef.bastek@nxp.com> * PXP: Code formatting Applied code-format.sh script. Signed-off-by: Jozef Bastek <jozef.bastek@nxp.com>
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@@ -28,8 +28,8 @@
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#include <string.h>
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#if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT
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#include "lv_gpu/lv_gpu_nxp_pxp.h"
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#include "lv_gpu/lv_gpu_nxp_pxp_osa.h"
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#include "../lv_gpu/lv_gpu_nxp_pxp.h"
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#include "../lv_gpu/lv_gpu_nxp_pxp_osa.h"
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#endif
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#if defined(LV_GC_INCLUDE)
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@@ -200,9 +200,9 @@ void lv_init(void)
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#endif
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#if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT
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if (lv_gpu_nxp_pxp_init(&pxp_default_cfg) != LV_RES_OK) {
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if(lv_gpu_nxp_pxp_init(&pxp_default_cfg) != LV_RES_OK) {
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LV_LOG_ERROR("PXP init error. STOP.\n");
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for ( ; ; ) ;
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for(; ;) ;
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}
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#endif
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