docs: fix misc typos throughout (#4413)
Signed-off-by: Chris Ring <c-ring@ti.com>
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@@ -30,7 +30,7 @@ Features
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- Support all lvgl built-in components
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- Fully support lvgl flex and grid style
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- support most lvgl style,just write like html5 css
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- support most lvgl style, just write like html5 css
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- support dynamic load image
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- Fully support lvgl animation
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@@ -85,7 +85,7 @@ Components
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Font
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----
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`Buitin-Symbol <https://github.com/lvgl/lv_binding_js/blob/master/doc/Symbol/symbol.md>`__
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`Builtin-Symbol <https://github.com/lvgl/lv_binding_js/blob/master/doc/Symbol/symbol.md>`__
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Animation
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---------
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@@ -185,7 +185,7 @@ follow some coding conventions:
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- In function arguments use ``type name[]`` declaration for array parameters instead of :cpp:expr:`type * name`
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- Use typed pointers instead of :cpp:expr:`void *` pointers
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- Widget constructor must follow the ``lv_<widget_name>_create(lv_obj_t * parent)`` pattern.
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- Widget members function must start with ``lv_<modul_name>`` and should receive :cpp:expr:`lv_obj_t *` as first
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- Widget members function must start with ``lv_<module_name>`` and should receive :cpp:expr:`lv_obj_t *` as first
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argument which is a pointer to widget object itself.
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- ``struct`` APIs should follow the widgets' conventions. That is to receive a pointer to the ``struct`` as the
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first argument, and the prefix of the ``struct`` name should be used as the prefix of the
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@@ -226,7 +226,7 @@ variables:
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}
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}
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/* LVGL tick source */
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void LGVLTick(void const * argument)
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void LVGLTick(void const * argument)
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{
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for(;;)
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{
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