docs: fix misc typos throughout (#4413)

Signed-off-by: Chris Ring <c-ring@ti.com>
This commit is contained in:
Chris Ring
2023-07-27 13:35:12 -07:00
committed by GitHub
parent ed681f92bc
commit b001d684fe
15 changed files with 25 additions and 25 deletions

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@@ -30,7 +30,7 @@ Features
- Support all lvgl built-in components
- Fully support lvgl flex and grid style
- support most lvgl stylejust write like html5 css
- support most lvgl style, just write like html5 css
- support dynamic load image
- Fully support lvgl animation
@@ -85,7 +85,7 @@ Components
Font
----
`Buitin-Symbol <https://github.com/lvgl/lv_binding_js/blob/master/doc/Symbol/symbol.md>`__
`Builtin-Symbol <https://github.com/lvgl/lv_binding_js/blob/master/doc/Symbol/symbol.md>`__
Animation
---------

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@@ -185,7 +185,7 @@ follow some coding conventions:
- In function arguments use ``type name[]`` declaration for array parameters instead of :cpp:expr:`type * name`
- Use typed pointers instead of :cpp:expr:`void *` pointers
- Widget constructor must follow the ``lv_<widget_name>_create(lv_obj_t * parent)`` pattern.
- Widget members function must start with ``lv_<modul_name>`` and should receive :cpp:expr:`lv_obj_t *` as first
- Widget members function must start with ``lv_<module_name>`` and should receive :cpp:expr:`lv_obj_t *` as first
argument which is a pointer to widget object itself.
- ``struct`` APIs should follow the widgets' conventions. That is to receive a pointer to the ``struct`` as the
first argument, and the prefix of the ``struct`` name should be used as the prefix of the

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@@ -226,7 +226,7 @@ variables:
}
}
/* LVGL tick source */
void LGVLTick(void const * argument)
void LVGLTick(void const * argument)
{
for(;;)
{