refactor(conf): rename LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE to LV_DRAW_LAYER_SIMPLE_BUF_SIZE (#5798)
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Kconfig
18
Kconfig
@@ -174,6 +174,15 @@ menu "LVGL configuration"
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help
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help
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Align the start address of draw_buf addresses to this bytes.
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Align the start address of draw_buf addresses to this bytes.
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config LV_DRAW_LAYER_SIMPLE_BUF_SIZE
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int "Optimal size to buffer the widget with opacity"
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default 24576
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depends on LV_USE_DRAW_SW
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help
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If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
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it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
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"Transformed layers" (if `transform_angle/zoom` are set) use larger buffers and can't be drawn in chunks.
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config LV_USE_DRAW_SW
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config LV_USE_DRAW_SW
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bool "Enable software rendering"
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bool "Enable software rendering"
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default y
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default y
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@@ -202,15 +211,6 @@ menu "LVGL configuration"
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help
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help
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Disabling this allows arm2d to work on its own (for testing only)
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Disabling this allows arm2d to work on its own (for testing only)
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config LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE
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int "Optimal size to buffer the widget with opacity"
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default 24576
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depends on LV_USE_DRAW_SW
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help
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If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
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it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
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"Transformed layers" (if `transform_angle/zoom` are set) use larger buffers and can't be drawn in chunks.
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config LV_DRAW_SW_COMPLEX
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config LV_DRAW_SW_COMPLEX
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bool "Enable complex draw engine"
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bool "Enable complex draw engine"
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default y
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default y
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@@ -99,6 +99,14 @@
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/*Align the start address of draw_buf addresses to this bytes*/
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/*Align the start address of draw_buf addresses to this bytes*/
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#define LV_DRAW_BUF_ALIGN 4
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#define LV_DRAW_BUF_ALIGN 4
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/* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
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* it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
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* "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
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* and can't be drawn in chunks. */
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/*The target buffer size for simple layer chunks.*/
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#define LV_DRAW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /*[bytes]*/
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#define LV_USE_DRAW_SW 1
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#define LV_USE_DRAW_SW 1
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#if LV_USE_DRAW_SW == 1
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#if LV_USE_DRAW_SW == 1
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/* Set the number of draw unit.
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/* Set the number of draw unit.
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@@ -112,14 +120,6 @@
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/* Enable native helium assembly to be compiled */
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/* Enable native helium assembly to be compiled */
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#define LV_USE_NATIVE_HELIUM_ASM 1
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#define LV_USE_NATIVE_HELIUM_ASM 1
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/* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
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* it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
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* "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
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* and can't be drawn in chunks. */
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/*The target buffer size for simple layer chunks.*/
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#define LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /*[bytes]*/
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/* 0: use a simple renderer capable of drawing only simple rectangles with gradient, images, texts, and straight lines only
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/* 0: use a simple renderer capable of drawing only simple rectangles with gradient, images, texts, and straight lines only
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* 1: use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too */
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* 1: use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too */
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#define LV_DRAW_SW_COMPLEX 1
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#define LV_DRAW_SW_COMPLEX 1
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@@ -906,8 +906,8 @@ void refr_obj(lv_layer_t * layer, lv_obj_t * obj)
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if(layer_type == LV_LAYER_TYPE_SIMPLE) {
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if(layer_type == LV_LAYER_TYPE_SIMPLE) {
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int32_t w = lv_area_get_width(&layer_area_full);
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int32_t w = lv_area_get_width(&layer_area_full);
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uint8_t px_size = lv_color_format_get_size(disp_refr->color_format);
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uint8_t px_size = lv_color_format_get_size(disp_refr->color_format);
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max_rgb_row_height = LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE / w / px_size;
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max_rgb_row_height = LV_DRAW_LAYER_SIMPLE_BUF_SIZE / w / px_size;
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max_argb_row_height = LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE / w / sizeof(lv_color32_t);
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max_argb_row_height = LV_DRAW_LAYER_SIMPLE_BUF_SIZE / w / sizeof(lv_color32_t);
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}
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}
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lv_area_t layer_area_act;
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lv_area_t layer_area_act;
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@@ -33,6 +33,10 @@ extern "C" {
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#define lv_image_set_align lv_image_set_inner_align
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#define lv_image_set_align lv_image_set_inner_align
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#define lv_image_get_align lv_image_get_inner_align
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#define lv_image_get_align lv_image_get_inner_align
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#ifndef LV_DRAW_LAYER_SIMPLE_BUF_SIZE
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#define LV_DRAW_LAYER_SIMPLE_BUF_SIZE LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE
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#endif
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/**********************
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/**********************
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* MACROS
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* MACROS
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**********************/
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**********************/
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@@ -249,6 +249,20 @@
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#endif
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#endif
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#endif
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#endif
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/* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
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* it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
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* "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
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* and can't be drawn in chunks. */
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/*The target buffer size for simple layer chunks.*/
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#ifndef LV_DRAW_LAYER_SIMPLE_BUF_SIZE
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#ifdef CONFIG_LV_DRAW_LAYER_SIMPLE_BUF_SIZE
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#define LV_DRAW_LAYER_SIMPLE_BUF_SIZE CONFIG_LV_DRAW_LAYER_SIMPLE_BUF_SIZE
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#else
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#define LV_DRAW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /*[bytes]*/
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#endif
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#endif
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#ifndef LV_USE_DRAW_SW
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#ifndef LV_USE_DRAW_SW
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#ifdef _LV_KCONFIG_PRESENT
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#ifdef _LV_KCONFIG_PRESENT
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#ifdef CONFIG_LV_USE_DRAW_SW
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#ifdef CONFIG_LV_USE_DRAW_SW
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@@ -298,20 +312,6 @@
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#endif
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#endif
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#endif
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#endif
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/* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
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* it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
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* "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
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* and can't be drawn in chunks. */
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/*The target buffer size for simple layer chunks.*/
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#ifndef LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE
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#ifdef CONFIG_LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE
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#define LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE CONFIG_LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE
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#else
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#define LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /*[bytes]*/
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#endif
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#endif
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/* 0: use a simple renderer capable of drawing only simple rectangles with gradient, images, texts, and straight lines only
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/* 0: use a simple renderer capable of drawing only simple rectangles with gradient, images, texts, and straight lines only
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* 1: use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too */
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* 1: use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too */
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#ifndef LV_DRAW_SW_COMPLEX
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#ifndef LV_DRAW_SW_COMPLEX
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