feat(ci): add build test for VG-Lite simulator (#5278)

Signed-off-by: Xu Xingliang <xuxingliang@xiaomi.com>
This commit is contained in:
Neo Xu
2024-01-11 14:32:34 +08:00
committed by GitHub
parent 873549150e
commit a4f0ba5f5d
6 changed files with 31 additions and 4 deletions

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@@ -16,7 +16,8 @@ jobs:
# See BUILD_OPTIONS in tests/CMakeLists.txt. # See BUILD_OPTIONS in tests/CMakeLists.txt.
build_option: ['OPTIONS_16BIT', build_option: ['OPTIONS_16BIT',
'OPTIONS_24BIT', 'OPTIONS_24BIT',
'OPTIONS_FULL_32BIT'] 'OPTIONS_FULL_32BIT',
"OPTIONS_VG_LITE"]
name: Build ${{ matrix.build_option }} name: Build ${{ matrix.build_option }}
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4

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@@ -160,7 +160,7 @@ static void task_draw_cb(void * ctx, const lv_vector_path_t * path, const lv_vec
case LV_VECTOR_DRAW_STYLE_GRADIENT: { case LV_VECTOR_DRAW_STYLE_GRADIENT: {
/* draw gradient */ /* draw gradient */
lv_area_t grad_area; lv_area_t grad_area;
lv_area_set(&grad_area, min_x, min_y, max_x, max_y); lv_area_set(&grad_area, (int32_t)min_x, (int32_t)min_y, (int32_t)max_x, (int32_t)max_y);
lv_vector_gradient_style_t style = dsc->fill_dsc.gradient.style; lv_vector_gradient_style_t style = dsc->fill_dsc.gradient.style;
vg_lite_gradient_spreadmode_t spreadmode = lv_spread_to_vg(dsc->fill_dsc.gradient.spread); vg_lite_gradient_spreadmode_t spreadmode = lv_spread_to_vg(dsc->fill_dsc.gradient.spread);
LV_UNUSED(spreadmode); LV_UNUSED(spreadmode);

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@@ -382,6 +382,7 @@ vg_lite_buffer_format_t lv_vg_lite_vg_fmt(lv_color_format_t cf)
} }
LV_ASSERT(false); LV_ASSERT(false);
return 0;
} }
void lv_vg_lite_buffer_format_bytes( void lv_vg_lite_buffer_format_bytes(

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@@ -43,6 +43,10 @@ include(CTest)
set(LVGL_TEST_DIR ${CMAKE_CURRENT_SOURCE_DIR}) set(LVGL_TEST_DIR ${CMAKE_CURRENT_SOURCE_DIR})
set(LVGL_TEST_OPTIONS_VG_LITE
-DLV_TEST_OPTION=6
)
set(LVGL_TEST_OPTIONS_MINIMAL_MONOCHROME set(LVGL_TEST_OPTIONS_MINIMAL_MONOCHROME
-DLV_TEST_OPTION=1 -DLV_TEST_OPTION=1
) )
@@ -78,7 +82,9 @@ set(LVGL_TEST_OPTIONS_TEST_DEFHEAP
--coverage --coverage
) )
if (OPTIONS_NORMAL_8BIT) if (OPTIONS_VG_LITE)
set (BUILD_OPTIONS ${LVGL_TEST_OPTIONS_VG_LITE})
elseif (OPTIONS_NORMAL_8BIT)
set (BUILD_OPTIONS ${LVGL_TEST_OPTIONS_NORMAL_8BIT}) set (BUILD_OPTIONS ${LVGL_TEST_OPTIONS_NORMAL_8BIT})
elseif (OPTIONS_16BIT) elseif (OPTIONS_16BIT)
set (BUILD_OPTIONS ${LVGL_TEST_OPTIONS_16BIT}) set (BUILD_OPTIONS ${LVGL_TEST_OPTIONS_16BIT})

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@@ -16,6 +16,7 @@ build_only_options = {
'OPTIONS_16BIT': 'Minimal config, 16 bit color depth', 'OPTIONS_16BIT': 'Minimal config, 16 bit color depth',
'OPTIONS_24BIT': 'Normal config, 24 bit color depth', 'OPTIONS_24BIT': 'Normal config, 24 bit color depth',
'OPTIONS_FULL_32BIT': 'Full config, 32 bit color depth', 'OPTIONS_FULL_32BIT': 'Full config, 32 bit color depth',
'OPTIONS_VG_LITE': 'VG-Lite simulator with full config, 32 bit color depth',
} }
test_options = { test_options = {

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@@ -62,11 +62,29 @@ typedef void * lv_user_data_t;
***********************/ ***********************/
#define LV_USE_DEV_VERSION #define LV_USE_DEV_VERSION
#if !(defined(LV_TEST_OPTION)) || LV_TEST_OPTION == 5 #if !(defined(LV_TEST_OPTION)) || LV_TEST_OPTION == 5
#define LV_COLOR_DEPTH 32 #define LV_COLOR_DEPTH 32
#define LV_DPI_DEF 160 #define LV_DPI_DEF 160
#include "lv_test_conf_full.h" #include "lv_test_conf_full.h"
#elif LV_TEST_OPTION == 6
#define LV_COLOR_DEPTH 32
#define LV_DPI_DEF 160
#define LV_USE_THORVG_INTERNAL 1
/* Use VG-Lite GPU. */
#define LV_USE_DRAW_VG_LITE 1
/* Enbale VG-Lite custom external 'gpu_init()' function */
#define LV_VG_LITE_USE_GPU_INIT 1
/* Enable VG-Lite assert. */
#define LV_VG_LITE_USE_ASSERT 1
/* Simulate VG-Lite hardware using ThorVG */
#define LV_USE_VG_LITE_THORVG 1
#define LV_VG_LITE_THORVG_TRACE_API 1
#include "lv_test_conf_full.h"
#elif LV_TEST_OPTION == 4 #elif LV_TEST_OPTION == 4
#define LV_COLOR_DEPTH 24 #define LV_COLOR_DEPTH 24
#define LV_DPI_DEF 120 #define LV_DPI_DEF 120