feat(fs): default drive letter + ESP FS docs (#6367)

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
This commit is contained in:
becseya
2024-08-21 11:47:29 +02:00
committed by GitHub
parent 5f7a5605cd
commit a476098fcc
24 changed files with 333 additions and 39 deletions

View File

@@ -160,7 +160,7 @@ are rendered directly in the frame buffer so they cannot be
rotated later. Therefore in direct mode only the whole frame buffer can be rotated.
The same is true for :cpp:enumerator:`LV_DISPLAY_RENDER_MODE_FULL`.
In the case of :cpp:enumerator:`LV_DISPLAY_RENDER_MODE_PARTIAL`the small rendered areas
In the case of :cpp:enumerator:`LV_DISPLAY_RENDER_MODE_PARTIAL` the small rendered areas
can be rotated on their own before flushing to the frame buffer.
Color format
@@ -246,7 +246,7 @@ Force refreshing
----------------
Normally the invalidated areas (marked for redraw) are rendered in :cpp:func:`lv_timer_handler` in every
:cpp:macro:`LV_DEF_REFR_PERIOD`milliseconds. However, by using :cpp:func:`lv_refr_now(display)` you can ask LVGL to
:c:macro:`LV_DEF_REFR_PERIOD` milliseconds. However, by using :cpp:func:`lv_refr_now(display)` you can ask LVGL to
redraw the invalid areas immediately. The refreshing will happen in :cpp:func:`lv_refr_now` which might take
longer time.

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@@ -80,7 +80,7 @@ The rotary sensitivity can be adjusted on 2 levels:
The final diff is calculated like this:
``diff_final = diff_in * (indev_sensitivity / 256) + (widget_sensitivity / 256); ``
``diff_final = diff_in * (indev_sensitivity / 256) + (widget_sensitivity / 256);``
For example, if both the indev and widget sensitivity is set to 128 (0.5), the input diff. will be
multiplied by 0.25 (divided by 4). The value of the widget will be incremented by this value or