feat(fs): default drive letter + ESP FS docs (#6367)
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
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@@ -160,7 +160,7 @@ are rendered directly in the frame buffer so they cannot be
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rotated later. Therefore in direct mode only the whole frame buffer can be rotated.
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The same is true for :cpp:enumerator:`LV_DISPLAY_RENDER_MODE_FULL`.
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In the case of :cpp:enumerator:`LV_DISPLAY_RENDER_MODE_PARTIAL`the small rendered areas
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In the case of :cpp:enumerator:`LV_DISPLAY_RENDER_MODE_PARTIAL` the small rendered areas
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can be rotated on their own before flushing to the frame buffer.
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Color format
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@@ -246,7 +246,7 @@ Force refreshing
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----------------
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Normally the invalidated areas (marked for redraw) are rendered in :cpp:func:`lv_timer_handler` in every
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:cpp:macro:`LV_DEF_REFR_PERIOD`milliseconds. However, by using :cpp:func:`lv_refr_now(display)` you can ask LVGL to
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:c:macro:`LV_DEF_REFR_PERIOD` milliseconds. However, by using :cpp:func:`lv_refr_now(display)` you can ask LVGL to
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redraw the invalid areas immediately. The refreshing will happen in :cpp:func:`lv_refr_now` which might take
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longer time.
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@@ -80,7 +80,7 @@ The rotary sensitivity can be adjusted on 2 levels:
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The final diff is calculated like this:
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``diff_final = diff_in * (indev_sensitivity / 256) + (widget_sensitivity / 256); ``
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``diff_final = diff_in * (indev_sensitivity / 256) + (widget_sensitivity / 256);``
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For example, if both the indev and widget sensitivity is set to 128 (0.5), the input diff. will be
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multiplied by 0.25 (divided by 4). The value of the widget will be incremented by this value or
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