Set alpha channel on return color in lv_color_to32

Set alpha channel on return color in lv_color_to32 for 8-bit to 32-bit
color conversions.

Signed-off-by: Jan Van Winkel <jan.van_winkel@dxplore.eu>
This commit is contained in:
Jan Van Winkel
2019-11-26 09:20:16 +01:00
parent bd049d1ac3
commit 9ffdefd98a

View File

@@ -390,7 +390,7 @@ static inline uint32_t lv_color_to32(lv_color_t color)
LV_COLOR_SET_R32(ret, LV_COLOR_GET_R(color) * 36); /*(2^8 - 1)/(2^3 - 1) = 255/7 = 36*/ LV_COLOR_SET_R32(ret, LV_COLOR_GET_R(color) * 36); /*(2^8 - 1)/(2^3 - 1) = 255/7 = 36*/
LV_COLOR_SET_G32(ret, LV_COLOR_GET_G(color) * 36); /*(2^8 - 1)/(2^3 - 1) = 255/7 = 36*/ LV_COLOR_SET_G32(ret, LV_COLOR_GET_G(color) * 36); /*(2^8 - 1)/(2^3 - 1) = 255/7 = 36*/
LV_COLOR_SET_B32(ret, LV_COLOR_GET_B(color) * 85); /*(2^8 - 1)/(2^2 - 1) = 255/3 = 85*/ LV_COLOR_SET_B32(ret, LV_COLOR_GET_B(color) * 85); /*(2^8 - 1)/(2^2 - 1) = 255/3 = 85*/
LV_COLOR_SET_A32(color, 0xFF); LV_COLOR_SET_A32(ret, 0xFF);
return ret.full; return ret.full;
#elif LV_COLOR_DEPTH == 16 #elif LV_COLOR_DEPTH == 16
/** /**