Update README.md
This commit is contained in:
committed by
GitHub
parent
1456853135
commit
9fcb264e05
@@ -1,8 +1,6 @@
|
|||||||
---
|
# EXAMPLES FOR LITTLEV GRAPHICS LIBRARY
|
||||||
EXAMPLES FOR LITTLEV GRAPHICS LIBRARY
|
|
||||||
---
|
|
||||||
|
|
||||||
# Introduction
|
## Introduction
|
||||||
In the folders you will find simple hardware independent examples to know the key features of Littlev Graphics Library.
|
In the folders you will find simple hardware independent examples to know the key features of Littlev Graphics Library.
|
||||||
The examples are organized in consistent way and can be used as a **Tutorial**.
|
The examples are organized in consistent way and can be used as a **Tutorial**.
|
||||||
|
|
||||||
@@ -12,14 +10,14 @@ You will find **detailed explanation** in the *c* and *h* files.
|
|||||||
|
|
||||||
The examples can be enabled/disabled in *lv_conf.h* with **USE_LV_EXAMPLES**.
|
The examples can be enabled/disabled in *lv_conf.h* with **USE_LV_EXAMPLES**.
|
||||||
|
|
||||||
# 1_x Getting started
|
## 1_x Getting started
|
||||||
With examples in this section you can learn the basics from a simple *Hello world* label to a complex full featured GUI with animations and other effects. You will learn about
|
With examples in this section you can learn the basics from a simple *Hello world* label to a complex full featured GUI with animations and other effects. You will learn about
|
||||||
- creating, deleting graphical objects
|
- creating, deleting graphical objects
|
||||||
- modify their attributes
|
- modify their attributes
|
||||||
- change their style
|
- change their style
|
||||||
- and even creating a new object type
|
- and even creating a new object type
|
||||||
|
|
||||||
# 2_x GUI control without Touchpad
|
## 2_x GUI control without Touchpad
|
||||||
You can control your GUI not only with Touchpad. The most simple way to put real buttons next to the graphical ones and simulate *touch pad-like press* on the display. An other way is to organize the objects in groups and *focus* on one of objects. Then you can control the object-in-focus with simple character instructions. Or using a cursor and mouse is also possible. So an external control device can be
|
You can control your GUI not only with Touchpad. The most simple way to put real buttons next to the graphical ones and simulate *touch pad-like press* on the display. An other way is to organize the objects in groups and *focus* on one of objects. Then you can control the object-in-focus with simple character instructions. Or using a cursor and mouse is also possible. So an external control device can be
|
||||||
- push buttons
|
- push buttons
|
||||||
- encoders
|
- encoders
|
||||||
@@ -28,7 +26,7 @@ You can control your GUI not only with Touchpad. The most simple way to put real
|
|||||||
|
|
||||||
In this section you will find examples for them!
|
In this section you will find examples for them!
|
||||||
|
|
||||||
# 3_x Applications
|
## 3_x Applications
|
||||||
The applications are high level components to do complex thing with a nice user interface. An application can be for example
|
The applications are high level components to do complex thing with a nice user interface. An application can be for example
|
||||||
- WiFi network manager
|
- WiFi network manager
|
||||||
- File system browser
|
- File system browser
|
||||||
@@ -37,7 +35,7 @@ The applications are high level components to do complex thing with a nice user
|
|||||||
|
|
||||||
Here you will find examples how to run application, and communicate with them.
|
Here you will find examples how to run application, and communicate with them.
|
||||||
|
|
||||||
# Final words
|
## Final words
|
||||||
If you also have codes which could be useful for others, please share it via *Pull requests* on *GitHub*!
|
If you also have codes which could be useful for others, please share it via *Pull requests* on *GitHub*!
|
||||||
Thank you in advance!
|
Thank you in advance!
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user