refactor: scr -> screen, act->active, del->delete, remove in obj_clear_flag/state
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@@ -30,7 +30,7 @@ static void event_handler(lv_event_t * e)
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lv_obj_add_state(child, LV_STATE_CHECKED);
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}
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else {
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lv_obj_clear_state(child, LV_STATE_CHECKED);
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lv_obj_remove_state(child, LV_STATE_CHECKED);
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}
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}
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}
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@@ -115,7 +115,7 @@ static void event_handler_swap(lv_event_t * e)
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void lv_example_list_2(void)
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{
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/*Create a list*/
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list1 = lv_list_create(lv_scr_act());
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list1 = lv_list_create(lv_screen_active());
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lv_obj_set_size(list1, lv_pct(60), lv_pct(100));
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lv_obj_set_style_pad_row(list1, 5, 0);
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@@ -136,7 +136,7 @@ void lv_example_list_2(void)
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lv_obj_add_state(currentButton, LV_STATE_CHECKED);
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/*Create a second list with up and down buttons*/
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list2 = lv_list_create(lv_scr_act());
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list2 = lv_list_create(lv_screen_active());
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lv_obj_set_size(list2, lv_pct(40), lv_pct(100));
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lv_obj_align(list2, LV_ALIGN_TOP_RIGHT, 0, 0);
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lv_obj_set_flex_flow(list2, LV_FLEX_FLOW_COLUMN);
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