refactor: scr -> screen, act->active, del->delete, remove in obj_clear_flag/state
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@@ -37,7 +37,7 @@ static lv_obj_t * list;
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**********************/
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void lv_demo_scroll(void)
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{
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lv_obj_t * panel = lv_obj_create(lv_scr_act());
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lv_obj_t * panel = lv_obj_create(lv_screen_active());
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lv_obj_set_style_shadow_width(panel, 16, 0);
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lv_obj_set_style_shadow_ofs_y(panel, 8, 0);
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lv_obj_set_style_shadow_ofs_x(panel, 4, 0);
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@@ -94,8 +94,8 @@ static lv_obj_t * switch_create(lv_obj_t * parent, const char * title, lv_obj_fl
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lv_obj_add_flag(list, flag);
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}
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else {
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lv_obj_clear_state(sw, LV_STATE_CHECKED);
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lv_obj_clear_flag(list, flag);
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lv_obj_remove_state(sw, LV_STATE_CHECKED);
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lv_obj_remove_flag(list, flag);
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}
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return cont;
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@@ -107,7 +107,7 @@ static void generic_swicth_event_cb(lv_event_t * e)
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lv_obj_flag_t flag = (lv_obj_flag_t)((lv_uintptr_t)lv_event_get_user_data(e));
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if(lv_obj_has_state(sw, LV_STATE_CHECKED)) lv_obj_add_flag(list, flag);
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else lv_obj_clear_flag(list, flag);
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else lv_obj_remove_flag(list, flag);
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}
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#endif
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