focus/defocus event updates
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@@ -92,8 +92,9 @@ typedef struct _lv_indev_proc_t {
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lv_point_t vect;
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lv_point_t drag_sum; /*Count the dragged pixels to check LV_INDEV_DRAG_LIMIT*/
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lv_point_t drag_throw_vect;
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struct _lv_obj_t * act_obj;
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struct _lv_obj_t * last_obj;
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struct _lv_obj_t * act_obj; /*The object being pressed*/
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struct _lv_obj_t * last_obj; /*The last obejct which was pressed (used by dragthrow and other post-release event)*/
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struct _lv_obj_t * last_pressed; /*The lastly pressed object*/
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/*Flags*/
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uint8_t drag_limit_out :1;
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