feat(obj) add lv_obj_swap() function (#2461)
* proposal for lv_obj_swap() function * review issues applied * review changes for comments
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# Changelog
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## v8.1.0 (In progress)
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- lv_obj_swap(obj1, obj2) added. (#2461)
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- feat(anim) add interface for handling lv_anim user data. (#2415)
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- feat(obj) add lv_is_initialized (#2402)
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- feat(obj) Backport keypad and encoder scrolling from v7 `lv_page` to v8 `lv_obj` (#2390)
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@@ -40,8 +40,9 @@ lv_obj_del(label2);
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## Bring to the foreground
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There are 2 explicit way to bring an object to the foreground:
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There are 3 explicit way to bring an object to the foreground:
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- Use `lv_obj_move_foreground(obj)` to explicitly tell the library to bring an object to the foreground. Similarly, use `lv_obj_move_background(obj)` to move to the background.
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- Use `lv_obj_swap(obj1, obj2)` to swap the relative position of two objects.
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- When `lv_obj_set_parent(obj, new_parent)` is used, `obj` will be on the foreground on the `new_parent`.
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## Top and sys layers
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@@ -69,6 +69,8 @@ for(i = 0; i < lv_obj_get_child_cnt(parent); i++) {
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You can bring an object to the foreground or send it to the background with `lv_obj_move_foreground(obj)` and `lv_obj_move_background(obj)`.
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You can swap the position of two objects with `lv_obj_swap(obj1, obj2)`.
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### Screens
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When you have created a screen like `lv_obj_t * screen = lv_obj_create(NULL)`, you can load it with `lv_scr_load(screen)`. The `lv_scr_act()` function gives you a pointer to the current screen.
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