make DMA2S non blovking

This commit is contained in:
Gabor Kiss-Vamosi
2020-10-12 11:51:29 +02:00
parent cb5ad1e9d3
commit 9a029a1784
3 changed files with 29 additions and 12 deletions

View File

@@ -401,6 +401,7 @@ LV_ATTRIBUTE_FAST_MEM static void fill_normal(const lv_area_t * disp_area, lv_co
lv_coord_t line_h = LV_HOR_RES_MAX / draw_area_w;
for(y = 0; y <= draw_area_h - line_h; y += line_h) {
lv_gpu_stm32_dma2d_blend(disp_buf_first, disp_w, blend_buf, opa, draw_area_w, draw_area_w, line_h);
lv_gpu_stm32_dma2d_wait_cb(NULL);
disp_buf_first += disp_w * line_h;
}
@@ -757,7 +758,6 @@ LV_ATTRIBUTE_FAST_MEM static void map_normal(const lv_area_t * disp_area, lv_col
if(opa > LV_OPA_MAX) {
#if LV_USE_GPU_NXP_PXP
<<<<<<< HEAD
if (lv_area_get_size(draw_area) >= GPU_NXP_PXP_BLIT_SIZE_LIMIT) {
lv_gpu_nxp_pxp_blit(disp_buf_first, disp_w, map_buf_first, map_w, draw_area_w, draw_area_h, opa);
return;
@@ -792,11 +792,6 @@ LV_ATTRIBUTE_FAST_MEM static void map_normal(const lv_area_t * disp_area, lv_col
return;
}
/* Fall down to SW render in case of error */
=======
if(lv_area_get_size(draw_area) >= LV_GPU_NXP_PXP_BLIT_SIZE_LIMIT) {
lv_gpu_nxp_pxp_blit(disp_buf_first, disp_w, map_buf_first, map_w, draw_area_w, draw_area_h, opa);
return;
>>>>>>> 4c7a2ae0b7d8f564b22e7774039f6cbe5385926c
}
#elif LV_USE_GPU_STM32_DMA2D
if(lv_area_get_size(draw_area) >= 240) {

View File

@@ -43,7 +43,7 @@
* STATIC PROTOTYPES
**********************/
static void invalidate_cache(void);
static void dma2d_wait(void);
static void wait_finish(void);
/**********************
* STATIC VARIABLES
@@ -101,7 +101,7 @@ void lv_gpu_stm32_dma2d_fill(lv_color_t * buf, lv_coord_t buf_w, lv_color_t colo
/* start transfer */
DMA2D->CR |= DMA2D_CR_START_Msk;
dma2d_wait();
wait_finish();
}
/**
@@ -146,7 +146,7 @@ void lv_gpu_stm32_dma2d_fill_mask(lv_color_t * buf, lv_coord_t buf_w, lv_color_t
HAL_DMA2D_ConfigLayer(&hdma2d, 0);
HAL_DMA2D_ConfigLayer(&hdma2d, 1);
HAL_DMA2D_BlendingStart(&hdma2d, (uint32_t) mask, (uint32_t) buf, (uint32_t)buf, fill_w, fill_h);
dma2d_wait();
wait_finish();
#endif
}
@@ -176,7 +176,7 @@ void lv_gpu_stm32_dma2d_copy(lv_color_t * buf, lv_coord_t buf_w, const lv_color_
/* start transfer */
DMA2D->CR |= DMA2D_CR_START_Msk;
dma2d_wait();
wait_finish();
}
/**
@@ -214,7 +214,18 @@ void lv_gpu_stm32_dma2d_blend(lv_color_t * buf, lv_coord_t buf_w, const lv_color
/* start transfer */
DMA2D->CR |= DMA2D_CR_START_Msk;
dma2d_wait();
wait_finish();
}
void lv_gpu_stm32_dma2d_wait_cb(lv_disp_drv_t * drv)
{
if(drv && drv->wait_cb) {
while(DMA2D->CR & DMA2D_CR_START_Msk) {
drv->wait_cb(drv);
}
} else {
while(DMA2D->CR & DMA2D_CR_START_Msk);
}
}
/**********************
@@ -232,9 +243,11 @@ static void invalidate_cache(void)
}
}
static void dma2d_wait(void)
static void wait_finish(void)
{
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
if(disp->driver.gpu_wait_cb) return;
while(DMA2D->CR & DMA2D_CR_START_Msk) {
if(disp->driver.wait_cb) disp->driver.wait_cb(&disp->driver);
}

View File

@@ -15,6 +15,7 @@ extern "C" {
*********************/
#include "../lv_misc/lv_area.h"
#include "../lv_misc/lv_color.h"
#include "../lv_hal/lv_hal_disp.h"
/*********************
* DEFINES
@@ -91,6 +92,14 @@ void lv_gpu_stm32_dma2d_copy(lv_color_t * buf, lv_coord_t buf_w, const lv_color_
*/
void lv_gpu_stm32_dma2d_blend(lv_color_t * buf, lv_coord_t buf_w, const lv_color_t * map, lv_opa_t opa,
lv_coord_t map_w, lv_coord_t copy_w, lv_coord_t copy_h);
/**
* Can be used as `gpu_wait_cb` in display driver to
* let the MCU run while the GPU is working
*/
void lv_gpu_stm32_dma2d_wait_cb(lv_disp_drv_t * drv);
/**********************
* MACROS
**********************/